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So much for this...
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When I first played this map. I thought you would need to air transport things everywhere but then I noticed the change in terrain to make your own little hills, nice job on that one. One suggestion though; some of the terrain need mineral fields can't be built on to defend your secondary base. I think a change in some of the amounts of unbuildable terrain in those areas would be good for it.
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Just a minor minor minor thing to remember-
Although your inverted-wide ramp up top and your normal-wide ramp on the bottom 2nd nats are "technically" the same size (3 matrices) you should keep in mind that inverted ramps are, for all intents and purposes, larger than normal ramps. I don't even remember why exactly they are, but inverts naturally have mroe useable space, so 3 matrices of an invert is worth more than 3 matrices of a normal ramp in useable space This isn't an important imbalance on this map, but it seems that you should keep this in mind when you continue work, because I noted you didnt compensate for it on this map. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |