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Resident ninja
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For those of you who don't remember or weren't here, SeN Quilt Bound was a project that we had started back when v4 was around. As the name suggests, it was a bound with the map divided into squares, with each participating mapper adding an obstacle to their square. I think this would be nice to start up again, but maybe throw some minigames in with the bound obstacles to give it more of a Four Second Fury-type of feel. If anyone is interested and/or happens to have the map on their computer (*cough* Mini Moose *cough*), then please post!
This post was edited 1 time, last edit by FatalException: Oct 6 2007, 9:45 pm.
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We should start it over. What we SHOULD do though, is re-use the terrain instead of making a whole quilt. Use a death count to control the levels and we can easily import/export them as triggers and we're good.
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Resident ninja
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That's why I suggested we add minigames into it in the first place. We can call the map "The Staredit Quilt." This is what I was hoping for. Get 16 mappers, each gets a 16x16 square to make whatever minigame or bound obstacle they want. We can always change it depending on the number of mappers, but I'm hoping for 8 or 16 people. Easiet to divide it evenly that way. But with Mini Moose's idea, it would make it so a lot more (or a lot less) people could do it, but it wouldn't have that... Quilty feel, you know? |
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I just realized, 16x16 is wayy too small.
256x256 = 65536 tiles 16x16 sections = 256 tiles per section 65536 tiles/256 tiles = 256 possible quilt makers. That's uh, a lot. If we use a 256x256 map with 32x32 areas, that's 64 maximum areas. That's still a lot, but we should go with that just incase, you never know. I seem too excited about this ![]() |
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As the empics yetch to ingorilate errifins, we mascols bleen.
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Eh, a quilt looks cooler on minimap, I think.
And if we re-use terrain, then we could end up with a painfully growing mass of locations for each next contributor. It also limits the use of sprites. Unless you want a selection of terrains large enough that we may as well have an individual one for each person. =P Noone said that the quilt has to take up the entire canvas. We could use just a fraction of it. In fact, I think it'd be good to have some space inbetween each game so that when you're watching what's going on at one corner of it, you're not also looking at the terrains for three other games. With as much space as we have, a bit of 'waste' wouldn't hurt. ![]() ![]() ![]() ![]() ![]() ![]() I am gooey...
Pour me, poke me, watch me gloop! And before you say, 'fooey,' Find me to be a wonderful soup! |
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Re-using terrain implied that you re-use locations.
We have a bunch of stationary squares and a few locations of varying sizes for moving. Have you played Level Up Bound or anything like that? ![]() ![]() ![]() ![]() ![]() ![]() :: Firefox :: Trillian :: Crap Cleaner :: AusLogics Disk Defrag :: :: AVG Anti-Virus :: Spybot :: RegSeeker :: 7-Zip :: Winamp :: :: Audacity :: Irfanview :: OpenOffice :: |
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Resident ninja
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I think I played it once, but I still prefer having it be an actual quilt instead of a figurative one (if you know what I mean). We could re-use locations and use the deathcount level system, but I would like to keep the terrain squares intact.
How's abouts we get this pinned? Or better yet, a news post!This post was edited 1 time, last edit by FatalException: Oct 7 2007, 8:02 pm.
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"Atheism is a non-prophet organization"
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You seem to forget the total failure of this last time.
![]() ![]() ![]() ![]() ![]() ![]() [23:05] fiercesob: lol no I just went up to him and he was like "oh what are you going to do bitch!" and I just fucking grabbed him and threw him against the car and went to town on his shit
[23:06] KingXander[TCB]: went to town on his shit? does that mean you ate his ass? [23:06] KingXander[TCB]: sorry, im not a straight up thug like fierce [23:06] KingXander[TCB]: i don't know the lingo |
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I'm making one. But smaller. KEKE. ![]() ![]() ![]() ![]() ![]() ![]() ![]() :: Firefox :: Trillian :: Crap Cleaner :: AusLogics Disk Defrag :: :: AVG Anti-Virus :: Spybot :: RegSeeker :: 7-Zip :: Winamp :: :: Audacity :: Irfanview :: OpenOffice :: |