... yeeeeahhh the title says it all
map example: The shadow experiment, when you walk you can hear footsteps
How do i do it?
I attempted to make one but it failed >_< n this is what i did:
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Current player brings 0 Terran Marine at rine
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Center location rine on Terran Marine at anywhere for current player
Play leftfoot.wav
Wait 400ms
Play rightfoot.wav
Wait 400ms
Preserve
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including hyper triggers >_<
yeah.. im guessing thats like COMPLETELY wrong @_@
I hear the foot step sound at the beginning of the map, but it doesnt work after that =(
any help?
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it would help if you posted the map.
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Bleh..
nvm, i fixed it.
i totally forgot about wait blocks >_<
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yeah, you could use death count hypers to avoid that, or you could use death count waits.
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Most of the time people just combine the sound into 1 wav file, making waits (or counters) completely unnecessary. Any sound-editing program can do that for you.
Atleast your guess of it being completely wrong was wrong.. all that was wrong in it was the waits; besides that, it is exactly how most people would do it.
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I'm guessing that there will only be 1 Marine on the entire map? If not then you might need to have more locations being used
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Well that's kind of weird... why'd u need left foot and right foot? and the wait 400 ?
It's just one footstep ... if your location is .. i guess 1x1 big .. it should work fine with hyper triggers without the waits...
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