Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Working Colors list for SCMDraft II?
Working Colors list for SCMDraft II?
This topic is locked. You can no longer write replies here.
Apr 22 2009, 7:13 pm
By: -BW-Map_God  

Apr 22 2009, 7:13 pm -BW-Map_God Post #1



I know its pretty simple to put colors into maps and I have used that function for years however recently I was trying to add in some colors to a map and it doesn't seem to work like it used to anymore :crazy:. Anyway I am using SCMDraft II and the list in the editor isn't giving me much success with colors. I've googled on hex codes for colors and looked in the forum...even tried one of those color programs we have linked...to no avail. If someone could remind me the simple thing I am forgetting that would be GREAT!

Edit: Colors show up correctly when viewing in the strings editor but when I save and load the map the colors aren't in effect when playing.

Post has been edited 1 time(s), last time on Apr 22 2009, 7:32 pm by -BW-Map_God.



None.

Apr 22 2009, 7:53 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

This is one of the few times where I'm completely puzzled.

What you're saying is if you start a new map, rename the Terran Marine to <07>Marine (please test that out before replying) the Marine has no green name ingame, but is shown green in the String editor?

Are you sure you're playing the right map? (Make sure you save in the same folder you open the map in StarCraft)




Apr 22 2009, 7:59 pm -BW-Map_God Post #3



It's not a new map....but yes I am using those formats and it is not working. However, I should mention that I am having trouble with it changing forces names and briefing text. When I attempt to edit forces names it shows no changes, and if I try to change text color in the briefing it appears to sometimes completely remove my briefing text. I was mostly just trying to get the force name color changes to work first before I messed with the rest. Everything looks correct in the SCMDraft strings editor....but as soon as I load the game anything I had just changed and saved (and yes I am trying to load what I just saved) isn't showing up and it all reverts to the default color.



None.

Apr 22 2009, 8:03 pm NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

I asked you to try with a fresh map to make sure there are no unknown factors.

Now that you mention briefing, things become much clearer.
Force names cannot be colored since several patches ago and the briefing / map name has completely different set of colors.
Check this:





Apr 22 2009, 8:09 pm -BW-Map_God Post #5



Yea those are the codes I am using... none of them are letting me change the forces colors except for on the in-game strings list... once I save and load none of the changes are showing in game.

I did manage to change the colors on the map name however I set the code for white on the colors and now it is showing up green when I load....weirdness. I remember colors sometimes being a pain in the ass but not this much of a pain.



None.

Apr 22 2009, 8:12 pm xYoshix Post #6



You can't change the colour of the forces

The title uses different codes than everything else. Look at NudeRaider's picture and the codes are under Glue (I believe).



None.

Apr 22 2009, 8:20 pm -BW-Map_God Post #7



Quote from xYoshix
You can't change the colour of the forces

Really? I seem to remember that you used to be able to change the color of the forces names... in-fact I thought I played map with them changed recently but I guess maybe a patch nixed that ability. (I Mean like forces 1, 2, 3, and 4 renamed using colors)



Quote from xYoshix
The title uses different codes than everything else. Look at NudeRaider's picture and the codes are under Glue (I believe).

Ah.. I was using the ones under title for it instead of Glue. The Glue codes are corresponding correctly for the title at least. What is title used for if not for title..lol



None.

Apr 22 2009, 10:40 pm Falkoner Post #8



Yeah, force colors were patched I think in 1.14 :\

The title is actually used for that Loading... you see when you first start up SC :P



None.

Apr 22 2009, 11:49 pm NudeRaider Post #9

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Wow, no offense, but you should really read more carfully.
I told you that you can't use colors in forces since several patches ago.
And when you check the table you can read that the color codes for lobby (where you can see the map name or title, as you call it) are different from the standard colors you have in-game.

No post after mine was necessary for an attentive reader.




Apr 23 2009, 12:34 am -BW-Map_God Post #10



Yea... I didn't see what you typed above the table earlier. Probably because I had been trying to figure the problem out for well over an hour and at that point was not reading carefully anymore. I haven't messed with colors since before the 1.14 patch I had thought that it only removed overlapping and such...didn't realize it removed force colors too :-(. Ah well, I'm all updated now :bleh:. I guess this topic can be closed. Thanks for the assistance.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[10:41 am]
v9bettel -- Nice
[01:39 am]
Ultraviolet -- no u elky skeleton guy, I'll use em better
[10:50 pm]
Vrael -- Ultraviolet
Ultraviolet shouted: How about you all send me your minerals instead of washing them into the gambling void? I'm saving up for a new name color and/or glow
hey cut it out I'm getting all the minerals
[10:11 pm]
Ultraviolet -- :P
[10:11 pm]
Ultraviolet -- How about you all send me your minerals instead of washing them into the gambling void? I'm saving up for a new name color and/or glow
[2024-4-17. : 11:50 pm]
O)FaRTy1billion[MM] -- nice, now i have more than enough
[2024-4-17. : 11:49 pm]
O)FaRTy1billion[MM] -- if i don't gamble them away first
[2024-4-17. : 11:49 pm]
O)FaRTy1billion[MM] -- o, due to a donation i now have enough minerals to send you minerals
[2024-4-17. : 3:26 am]
O)FaRTy1billion[MM] -- i have to ask for minerals first tho cuz i don't have enough to send
[2024-4-17. : 1:53 am]
Vrael -- bet u'll ask for my minerals first and then just send me some lousy vespene gas instead
Please log in to shout.


Members Online: Roy, Orman