What do you want me to write articles on?
Anything related to game design, balance, modding, ect. is up for grabs.
Go on. Suggest away.
Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.
ALL PRAISE YOUR SUPREME LORD CORBO
An article on project managing would be interesting.
How to order ideas, keeping a schedule and such. You're probably not the kind of person that keeps a schedule anyway.
fuck you all
Article on why you can't do all the things you're writing about doing instead of writing about them. If you're as sick as you say I don't see how you can keep focused enough to write a coherent article when it interferes with your modding.
Writing an article is something I can do on the fly just like that. Sometimes it works with modding, sometimes it doesn't.
An article is just a way of focusing my rants into something somewhat coherent. To mod, I have to get in gear with like 4-5 different programs and sort it all out and figure out where I was. Getting started on modding is the really hard part. Once motion is gained then it stays for a while, which is why my updates come in huge bursts of little stuff.
Oh, and writing articles can be tough, too. I still haven't finished my article on Immersion even though it's one of my best subjects.
Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.
Write an article on writing articles. Lulz
Seriously: I'd like to see an article on unit design.
None.
Quote from name:TassadarZeratul
Seriously: I'd like to see an article on unit design.
I believe Iskatu briefly touched upon that in his "good RTS" article.
I'd really like a balance article. Many mods have serious problems with that.
None.
Just here for the activity... well not really
I'm not in eM eM, but on the minerals-gas ratio.
guy lifting weight (animated smiley):
O-IC
OI-C
"Oh, I see it"
I'm not in eM eM, but on the minerals-gas ratio.
DOES NOT COMPUTE
Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.
Some races in SC are more gas-dependent than others. He meant a guide to balancing different mineral to gas ratios.
(I think.)
None.
Just here for the activity... well not really
I'm talking about how in certain *coughpolaris/ex* mods you have a shitload of minerals and you're looking up your ass for gas.
So write how to balance that out
Post has been edited 1 time(s), last time on Apr 10 2009, 3:25 pm by l)ark_ssj9kevin.
guy lifting weight (animated smiley):
O-IC
OI-C
"Oh, I see it"
http://www.campaigncreations.org/forum/index.php?topic=1282.0 If you're interested, this article talks about balance in RTS's in general.
An article that covers the ins-and-outs of sound editing would be helpful and appreciated.
None.
Writing something on balancing and unit design but it won't be ready for a bit.
Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.
http://www.staredit.net/topic/6998/unread/#specialFirst article on request is done.
/e
Second is gone.
Game design/leadership.
Post has been edited 1 time(s), last time on Apr 12 2009, 10:50 am by IskatuMesk.
Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.