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The Hunters Race Wars

Creator: Rain
Time: Oct 4 2007, 10:53 am

Post #1     Rain Oct 4 2007, 10:53 am

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First off let me explain what racewars is (for those who don't know).

Racewars is basically a regular game of sc on a mellee map and is played with ~5-8 players (any less and it gets boring). Everyone goes random and the game starts. Players then have to scout the map to find out who their allies are (allies = players of the same race [ex. all terrans ally each other]).

Now I couldn't find a way to lock all players slots so that they cant change races in the loading room (I know I could do it with triggers in game but I didn't wanna go through the trouble).

Heres the story: My friends try to screw each other over and say "im tooss" when they're terran and some poeple believe and ally. So basically I just made a little trigger that auto allies/visions players of the same race (if you open up the map and look at the triggers I did it with neutral units. Right after I made the trigger I realized that I could have used map revealers (basically non-units) instead)

Anway, the critters dont really matter at all. what matters is that the triggering system works and it auto allies/visions.

Sorry this isn't anything amazing or new but hey, it was fast and what works works ^^

Have Fun. :)

--edit--
oh man. I woke up at 4:45 am and it just hit me that I could have just done: current player and player 1 command 1 nexus ->set vision/ally
^I could have done that and saved 5 minutes. I'm so stupid. It's so stupid I had to get out of bed and post this at 5:15 AM.

Good Night :-_-:
Attachments:
scx file
hunters_rw.scx (71.94 kb)
2 hits.
This post was edited 1 time, last edit by Rain: Oct 4 2007, 3:22 pm.
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Post #2     LemonFang Oct 4 2007, 6:05 pm

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Couldn't you have just set the player race? Well unless you wanted them to have actual choice.
No use crying over every mistake,

Just keep trying until you run out of cake!
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Post #3     Rain Oct 5 2007, 1:03 am

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welll the whole fun in racewars is for it to be random teams. There could be 4 zerg, 1 terran, and 3 toss or 2 zerg, 3 terran, and 3 toss.
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