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Etu Nimtsal v2, Update lawl

Creator: Symmetry
Time: Mar 30 2009, 12:05 am

Post #1     Symmetry Mar 30 2009, 12:05 am

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Etu Nimtsal v2

MUST BE PLAYED ON VERSION 1.15.1

Today my friends, I have for you a gift. And this gift comes in the form of an update.

WHAT'S ADDED?

I'm glad you asked. I've added one unit to the Terran race.

THAT'S IT?

I've also added an entire Zerg race.

Now, in true Etu Nimtsal style, I've composed this over the weekend. Two days of solid work went into this, so it's probably still buggy/there are probably strings missing/etc. However, also in true Etu Nimtsal style, I've done my best to keep it BALANCED. That's right kids.

On to content:

(user posted image)

Welcome to the battlefield the Skyrat! It has anti-air capabilities as well as being a powerful support unit with its white goop spell. It is extremely easy to kite, especially once it has slowed its enemies down.


Disclaimer: Ex named most of the Zerg stuff. Brace yourselves.


(user posted image)

Here we observe a herd of 'Twitchy'. Their claws tear through small units and infantry, but are highly innefective when it comes to high armor.


(user posted image)

The 'Shakey Bacon' is a small anti-tank/anti-air unit. That's about all it's got going for itself.


(user posted image)

Here we see a group of 'Twitchy' battling with some 'Rapelisks'. Rapelisks are heavily armoured anti-infantry units who specialize in destroying small units like Twitchy. However, they are sadly innefective against airborne and armoured targets.


(user posted image)

This is 'Her Royal Majesty'. Its role is to destroy air, and it is very good at its role.


(user posted image)

This is 'UR MOM'. Note the immense and almost unbelievable size of the beast.


(user posted image)

This is the 'Defiler of Daughters'. Keep your children close, as its psionic storm will *raep* them. Note: Psi Storm is only effective against lightly armoured units.


(user posted image)

All hail the 'Floating Heads'. They unleash their 'Penetrators', shitting little blue craps all over their opponents.


(user posted image)

Finally, we meet the 'S.S. Vomit', the Floating Head's baby brother. It acts as an anti-infantry support unit when it's not performing auto-fellatio.



HEARD ENOUGH? I'm pretty sure you have. Download:

http://www.savefile.com/files/2059667



Note: The AI has been completely scrapped for the time being. I'll probably revisit it at some point.

Play the mod. Save the replays. Complain about the balance. GL HF DD
This post was edited 1 time, last edit by Killer_Kow: Mar 30 2009, 12:16 am.

(user posted image)
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Post #2     IskatuMesk Mar 30 2009, 12:09 am

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your plane ALSO has nuck launchers on it

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Post #3     ForTheSwarm Mar 30 2009, 2:57 am

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Now the string is actually used!

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idk wut u talk bout lulz


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Post #4     Excalibur Mar 30 2009, 7:15 am

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Glad you enjoyed the names KK. Love the mod, love you, and I'd love to do the protoss strings and some GRPs for them if you like. :)

Is it in you now?
To watch the things you gave your life to broken
And stoop and build them up with worn out tools
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Post #5     bajadulce Mar 30 2009, 8:48 am

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Cool! I just want you to know I don't think less of you because you actually are spending some "time" on this mod. :) You're still the quickest modder ever.

Fun mod. Fast, furious, combat oriented, simple, the way we like it. Everybody play this mod!

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Post #6     Excalibur Mar 30 2009, 8:58 am

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Maybe if I annoy/rape/help KK enough we can get the protoss done in time for MN. Even if we can't we HAVE to play this. Its awesome. :P

Edit: Did some toss work.
(user posted image)

V1: (user posted image)
V2: (user posted image)
V3: (user posted image)


Liek KK?
This post was edited 2 times, last edit by Andrew Jackson: Mar 30 2009, 9:28 am.

Is it in you now?
To watch the things you gave your life to broken
And stoop and build them up with worn out tools
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Post #7     Symmetry Mar 30 2009, 11:55 am

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Quote from ForTheSwarm
Now the string is actually used!

+
idk wut u talk bout lulz


It's not supposed to be. Woops. Will fix tonight.

Quote from Andrew Jackson[MM]
Glad you enjoyed the names KK. Love the mod, love you, and I'd love to do the protoss strings and some GRPs for them if you like. :)

I did change the name of the extractor. It is now "Sextractor".

Quote from bajadulce[MM]
Cool! I just want you to know I don't think less of you because you actually are spending some "time" on this mod. :) You're still the quickest modder ever.

Fun mod. Fast, furious, combat oriented, simple, the way we like it. Everybody play this mod!

Thank you for the praise. And I DO plan on re-adding an AI. It'll be a lot less rigged this time around :P

Quote from Andrew Jackson[MM]
Maybe if I annoy/rape/help KK enough we can get the protoss done in time for MN. Even if we can't we HAVE to play this. Its awesome. :P

Edit: Did some toss work.
(user posted image)

V1: (user posted image)
V2: (user posted image)
V3: (user posted image)


Liek KK?

I liek. And I've got a couple ideas for toss. No guarentees though.

(user posted image)
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Post #8     ForTheSwarm Mar 30 2009, 12:09 pm

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Quote from Killer_Kow[MM]
Thank you for the praise. And I DO plan on re-adding an AI. It'll be a lot less rigged this time around :P

Just get rid of MUAI and we'll do fine against it. :lol:

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Post #9     bajadulce Mar 30 2009, 4:32 pm

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:) Just because the computer can build differently, doesn't mean it has to be rigged. MUAI offers so much flexibility. It will allow you to create anything you want ranging from super insane to very easy. I agree with you that all of the uber insane uses of it have given the concept a bad rap tho. :(

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Post #10     Excalibur Apr 2 2009, 3:13 am

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LOL MOAR
(user posted image)
(user posted image)

Is it in you now?
To watch the things you gave your life to broken
And stoop and build them up with worn out tools
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Post #11     Fallen Apr 3 2009, 2:02 am

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Wait am i the only who saw one mod in there... dude lol i am sorry but i gotta say that looks just like starcraft. The only thing different in looks in the zerg goon that has a muta attack.

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Post #12     Biophysicist Apr 3 2009, 2:27 am

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Zerg GRPs are hard to make. But there is a lot that was modded.

Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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Post #13     TriggR_HappE Apr 3 2009, 2:50 am

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Quote from Fallen
Wait am i the only who saw one mod in there... dude lol i am sorry but i gotta say that looks just like starcraft. The only thing different in looks in the zerg goon that has a muta attack.

Lol exactly what I was thinking. Nothing says modding like a couple clicks in datedit to change attack animations and replacing sc units with... sc units. Great job anyways though.

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Post #14     Excalibur Apr 3 2009, 3:03 am

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Quote from Fallen
Wait am i the only who saw one mod in there... dude lol i am sorry but i gotta say that looks just like starcraft. The only thing different in looks in the zerg goon that has a muta attack.
Just because you didn't see something big and flashy doesn't mean a lot of work didn't go into this. But from someone who's probably never modded in their life I don't expect much. You should really educate yourself before you speak. Learn about iscript for example. You may not see much of it in a screen shot, but it makes a lot of difference in game play.

I'm guessing you also failed to notice the Skyrat GRP. Then again you probably fail in general. I bet if I made a mod that was all fancy GRPs youd be all BEST MOD EVER even if it played exactly like SC, which definitely is not the point of modding.

Is it in you now?
To watch the things you gave your life to broken
And stoop and build them up with worn out tools
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Post #15     Symmetry Apr 3 2009, 2:05 pm

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Quote from Fallen
Wait am i the only who saw one mod in there... dude lol i am sorry but i gotta say that looks just like starcraft. The only thing different in looks in the zerg goon that has a muta attack.

Quote from TriggR_HappE
Quote from Fallen
Wait am i the only who saw one mod in there... dude lol i am sorry but i gotta say that looks just like starcraft. The only thing different in looks in the zerg goon that has a muta attack.

Lol exactly what I was thinking. Nothing says modding like a couple clicks in datedit to change attack animations and replacing sc units with... sc units. Great job anyways though.

Clearly neither of you actually downloaded the mod. Good job making yourselves look like complete morons :thumbup:

(user posted image)
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Post #16     IskatuMesk Apr 3 2009, 7:38 pm

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Quote from Fallen
Wait am i the only who saw one mod in there... dude lol i am sorry but i gotta say that looks just like starcraft. The only thing different in looks in the zerg goon that has a muta attack.

bad troll is bad

1/10

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Post #17     Polaris Apr 3 2009, 7:47 pm

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Quote from Andrew Jackson[MM]
I'm guessing you also failed to notice the Skyrat GRP. Then again you probably fail in general. I bet if I made a mod that was all fancy GRPs youd be all BEST MOD EVER even if it played exactly like SC, which definitely is not the point of modding.
I have to agree with this. It's a shame that people only judge mods by their cover now a days. They could have at least downloaded it and tried it before they decided to make stupid comments.

Anyway, nice mod KK. I liked the first version, and this version doesn't seem like it's going to disappoint me.

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Post #18     TriggR_HappE Apr 4 2009, 2:06 am

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Quote from Killer_Kow[MM]
Clearly neither of you actually downloaded the mod. Good job making yourselves look like complete morons :thumbup:

(user posted image)

Clearly I did download the mod. Not all critisim is positive, and if you can't handle it, don't bother making a project thread. I'm not sure what praise you expected to recieve, but honestly, this mod isn't that great. In true Etu Nimtsal style, this mod is composed of a variety of minor changes done in a short period of time. You should have included the warning you left in the pre-update verson.
Quote
Btw guys, I started this yesterday. Just in case you're expecting a decent conversion
You've even commented on the poor quality of this mod.
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it's probably still buggy/there are probably strings missing
Quote
None of their attacks are even interesting
Hell, you even said it was nothing more than a "mini-mod".

If you're going to make a half-assed quicky mod, expect negative critisism. You can either A) Call people morons for agreeing with you on the poor quality of the mod or B) Improve upon the mod with the recieved critisim and make something worth creating a project thread about.

I would probably just take out the dragoon shadow in the iscript since it doesnt work with your new grp. Other than that, great job on what you did change.

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Post #19     Biophysicist Apr 4 2009, 2:19 am

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Look. There is a lot more to modding than graphics or animations. I don't give a shit about either of them personally. And forgetting strings isn't anything unusual. Now stop flaming the mod until you've actually played it.

Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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Post #20     TriggR_HappE Apr 4 2009, 2:59 am

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Quote from TassadarZeratul
Look. There is a lot more to modding than graphics or animations. I don't give a shit about either of them personally. And forgetting strings isn't anything unusual. Now stop flaming the mod until you've actually played it.

Yes, there's definitely more to modding than just graphics and animations, but when you leave those things out and keep it small and simple, you can't get mad when people point out that it's small and simple. Are you suggesting I downloaded the mod just to look at the file? I assure you I've played it.

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