Version 2.3b Changelist - Internal format
This is the current changelist off the top of my head for the upcoming 2.3 update. The internal version is version B.
- Parts of the AO Aiscript have been updated. It is now less aggressive early on. Onslaught State has been somewhat fixed. The AI is a bit more stable as well, and should be able to withstand cheesy rushes from 6 of Baja's terran AI. It's still broken, however - it refuses to expand for example.
- Baja's terran AI has been duct taped to utilize other terran units, including battlecruisers. My changes are only temporary - I'll request him to build a more refined script in the future. I'm going to look into the possibility of allowing the terran AI to somehow building siege tanks ect from its barracks' without needing to use new unit slots. Maybe possible. Maybe not. In any case, the terrans need these units to hope to survive past tier 1.
- Gave the Madness Titan his intended air attack. Removed Berserk. He is currently bugged, probably an oversight.
- Improved the damage of many Armageddon AoE attacks, including all shockwave abilities.
- Armageddon no longer upgrades as the game progresses.
- New graphics for the Juggernaut and Salvation.
- New sound effects.
- The Doom Dragon is now enabled. The Doom Dragon is a flying Tier 7 Legendary with an extremely powerful ranged attack.
- Glooms no longer cloak units around them.
Near future changes planned -
- Enable the Thane. The Thane is an upgrade for Thunderers. Essentially the new lurker. Thanes possess a potent lightning attack when energized.
- Enable Zeus. Zeus will have a ranged attack that encourages micro. Zeus is a Tier 8 legendary.
- Spirit bomb for Gaze of Vanity.
- Clean up some code of the existing units to try to save as much iscript space as possible. Investigate if it's possible to use calls and returns inside icecc or not.
- Finish enabling the Purgatory. AFAIK all of its weapons are ready to go. It just needs a graphic.
- Make all Armageddon structures airborn, reduce their armor. This is to reduce base clutter so Armageddon units stop getting trapped. The AI will end up stacking its structures. I don't care anymore.
- I am aware the limit expander causes crashes. I just don't care. I'm not producing this for the public. I'm producing it for myself. It will be released as-is.
Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.