Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Mobile grids making unit movement slower
Mobile grids making unit movement slower
This topic is locked. You can no longer write replies here.
Mar 9 2009, 3:59 am
By: Cinolt  

Mar 9 2009, 3:59 am Cinolt Post #1



I have a 3x3 mobile grid being on top of a unit every time it moves, but now the unit's movement isn't smooth like it's supposed to and it moves jaggedly.

Any suggestions?



None.

Mar 9 2009, 4:02 am Pyro682 Post #2



Unfortunately, that is the problem with Mobile Grids. The Rule is, whenever you create or move an Air unit over a Ground unit, it slows it down temporarily.

Here are your options (as i see them), and the best one depends on what your scenario is.
1) Use the Mobile grid less, either by taking off hyper triggers or having it every X amount of trigger cycles, or you can add in a wait command.
2) Use a Coordinate Grid/Location Grid. This is very advanced, complex, and will take very extensive amounts of triggers, locations, and strings to create. However, it doesn't lag, and can detect any point on the map.
3) Use a different Grid, such as a static unit grid, or something. You can view possible grids here.

Post has been edited 1 time(s), last time on Mar 9 2009, 7:45 pm by Pyro682.



None.

Mar 9 2009, 4:19 am Falkoner Post #3



Or you can increase the size of the location that detects when the unit has moved, and that will smooth out the movement a bit more.



None.

Mar 9 2009, 1:29 pm payne Post #4

:payne:

We can slow down air units with down units now? I don't think so :bleh:



None.

Mar 9 2009, 7:44 pm Pyro682 Post #5



Oh, sorry, My bad. Creating or moving Ground units under Air units does not slow down the air unit.



None.

Mar 9 2009, 10:37 pm Cinolt Post #6



Thanks for replying. I used a coordinate grid instead and it worked fine for me.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[10:41 am]
v9bettel -- Nice
[01:39 am]
Ultraviolet -- no u elky skeleton guy, I'll use em better
[10:50 pm]
Vrael -- Ultraviolet
Ultraviolet shouted: How about you all send me your minerals instead of washing them into the gambling void? I'm saving up for a new name color and/or glow
hey cut it out I'm getting all the minerals
[10:11 pm]
Ultraviolet -- :P
[10:11 pm]
Ultraviolet -- How about you all send me your minerals instead of washing them into the gambling void? I'm saving up for a new name color and/or glow
[2024-4-17. : 11:50 pm]
O)FaRTy1billion[MM] -- nice, now i have more than enough
[2024-4-17. : 11:49 pm]
O)FaRTy1billion[MM] -- if i don't gamble them away first
[2024-4-17. : 11:49 pm]
O)FaRTy1billion[MM] -- o, due to a donation i now have enough minerals to send you minerals
[2024-4-17. : 3:26 am]
O)FaRTy1billion[MM] -- i have to ask for minerals first tho cuz i don't have enough to send
[2024-4-17. : 1:53 am]
Vrael -- bet u'll ask for my minerals first and then just send me some lousy vespene gas instead
Please log in to shout.


Members Online: storuswhes, Roy