Staredit Network > Forums > Modding Discussion > Topic: SCModLoader
SCModLoader
Sep 27 2007, 3:05 am
By: ShadowFlare  

Sep 27 2007, 3:05 am ShadowFlare Post #1



In an SCMLoader version I uploaded yesterday a new program is available - SCModLoader.exe. Run this while Starcraft is running with SCMLoader to load and unload MPQ archives with the game running.

For those making maps for use with SCMLoader, you can now use this to tell SCMLoader to unload your map so that you are able to edit it directly, without needing to open another map in Starcraft first, close Starcraft first, or use some other workaround.

http://sfsrealm.hopto.org/cgi-bin/download.cgi?SCMLoader_beta.zip



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Sep 27 2007, 3:35 am Twitch Post #2



thats very helpful thanks flare :D.



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Oct 13 2007, 8:10 am ShadowFlare Post #3



I have updated the SCMLoader beta download with a fix for the mod loader so that it properly recognizes the existence of .grp files in a loaded mpq archive without the other graphics-related files so that it will reload them as it should.



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