Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: creating mineral fields
creating mineral fields
Jan 10 2009, 1:43 pm
By: okeee  

Jan 10 2009, 1:43 pm okeee Post #1

I tried "creating mineral fields at a location" for player neutral or neutral player, but they don't show up? They do for other players though.

Also, is it possible to create more than 1 mineral field at a location? I tried "create 3 mineral fields at location" for player1 or neutral, but only 1 shows up.


Jan 10 2009, 1:51 pm Devourer Post #2


To your second question
I'm pretty sure that mineral fields handels like buildings, they can't be mass created at 1 location.
You can create a chunk for player 1 and give it to neutrals (?)

Please report errors in the Staredit.Network forum.

Jan 10 2009, 2:26 pm Heinermann Post #3

SDE, BWAPI owner, hacker.

I thought if resources were created for a player, it would automatically be given to the neutral player. Needs a test.

Jan 10 2009, 2:33 pm NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Not automatically. But it's np to add a give action after the creation action.

Jan 10 2009, 2:50 pm Ahli Post #5

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from Heinermann
I thought if resources were created for a player, it would automatically be given to the neutral player. Needs a test.
Create them for a player and they will show up for p12 in the map (without give action or anything else).

For multiple ressource fields, you need to move the location around or use multiple locations.
It's the same with buildings. You can create them only in the middle of a location.

Jan 10 2009, 4:48 pm LegacyWeapon Post #6

You cannot create units for player 12.


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