Staredit Network > Forums > SC1 Contests > Topic: 2009 Last Stand RPG Challenge
2009 Last Stand RPG Challenge
Jan 1 2009, 12:00 am
By: Kaias
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Jan 4 2010, 2:36 am DekuNUT Post #481



Hell, Count me in! This is gonna be awesome.

My map is http://www.staredit.net/topic/9498/.

Best of luck to all the participants!



None.

Apr 12 2011, 1:05 am m.0.n.3.y Post #482



where does it say the winners?



None.

Apr 12 2011, 1:25 am DevliN Post #483

OVERWATCH STATUS GO

It doesn't.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Apr 12 2011, 2:25 am Neki Post #484



Psionic_Storm picked my map as his favourite, so we really know who won especially because the faults in my design were already fixed when he released the review. :D
http://www.staredit.net/topic/10480/ doesn't this say the winners?




None.

Apr 12 2011, 2:33 am DevliN Post #485

OVERWATCH STATUS GO

It does.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

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[04:51 pm]
ErGen -- I don't launching a game.
[01:39 pm]
Suicidal Insanity -- I think it won't launch while the game is open
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ErGen -- But i'm have a little problem. StarEdit don't launched. StarCraft: Remastered, Windows 10 64-bit
[11:07 am]
ErGen -- Hello everyone. I'm wanted a earlier warning, my english knowlenge is bad. Then i can sometimes say something in don't understanding form.
[03:54 am]
sigsaucy -- just tested it, you were right, so awesome!!!!!!
[01:08 am]
sigsaucy -- thanks! ill give this a try tonight
[11:20 pm]
Ultraviolet -- Well, that's not true for all changes. Some changes will be seen immediately without having to create a new unit (I think changing a unit's weapon updates immediately), but I believe changes to unit properties are one of the ones that require units to be created after the EUD trigger has already run.
[11:16 pm]
Ultraviolet -- I believe you need to recreate Zeratul after the map has loaded because EUD edits don't take effect until after the first trigger cycle
[2018-8-16. : 3:30 am]
sigsaucy -- other things like setting detection/weapons are working though
[2018-8-16. : 3:28 am]
sigsaucy -- wait i lied, unchecked permanent cloaking and zeratul still not detectable
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