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Broodwar AI

Creator: Yoshi
Time: Sep 21 2007, 5:30 pm

Post #1     Yoshi Sep 21 2007, 5:30 pm

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Although its a bit late, the team at Broodwar AI made some very nice changes to their website.

If you don't know what Broodwar AI is, its a mod project made by a bunch of dedicated Starcraft fans aimed to drastically increase the difficulty of computer players. The computer AI released with starcraft 10 years ago is predictable to many starcraft melee players, but the work they have done will certainly be a challenge.

Bajadulce adds:
Quote from bajadulceWe’re a small group and our site mostly revolves around that little 65kb aiscript.bin file, but we have a few other projects as well. One such project is called Ai Fusion. Heinermann working with Ahzz, are bringing both AI + UMS triggers together as one and it is guaranteed to be a major boost in how the computer behaves.

Some particular articles that might be of interest to UMS mappers/triggers at BroodWarAi are:
Catch me Vulture Ai test
Catch me new Worker Ai
BroodWarAi Beginnings
BlizzHard
ORAI Campaign


But yes, we are mostly about custom melee Ai upgrades. Recently we have built Ai's for some of the Big TC's such as Adam Cassara's classic Star Wars TC Open Rebellion, as well as Voyager and Ermac's Antithesis Rising. Which has been a lot of fun. Everything on our site is open-source and we are always eager and excited to see new faces and projects.
This post was edited 1 times, last edit by Yoshi da Sniper: Sep 21 2007, 11:39 pm.
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Post #2     isolatedpurity Sep 21 2007, 5:37 pm

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and she's STILL hawt
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Apparently they are still going through with said changes. Lots of pages are under construction.

Too bad you can't use that stuff in general ums maps.
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Post #3     ClansAreForGays Sep 21 2007, 6:05 pm

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So who here has actually played it?
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Post #4     bajadulce Sep 21 2007, 10:17 pm

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Oh wow, thnx for the mention. Our site is a work-in-progress that’s for sure. We’re a small group and our site mostly revolves around that little 65kb aiscript.bin file, but we have a few other projects as well. One such project is called Ai Fusion. Heinermann working with Ahzz, are bringing both AI + UMS triggers together as one and it is guaranteed to be a major boost in how the computer behaves.

Some particular articles that might be of interest to UMS mappers/triggers at BroodWarAi are:
Catch me Vulture Ai test
Catch me new Worker Ai
BroodWarAi Beginnings
BlizzHard
ORAI Campaign


But yes, we are mostly about custom melee Ai upgrades. Recently we have built Ai's for some of the Big TC's such as Adam Cassara's classic Star Wars TC Open Rebellion, as well as Voyager and Ermac's Antithesis Rising. Which has been a lot of fun. Everything on our site is open-source and we are always eager and excited to see new faces and projects.
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Post #5     PhillyTitan Sep 21 2007, 10:36 pm

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I wonder if there will be difficulty settings. (It doesn't state this on the website.) Can't wait for it anyways.
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Post #6     Laser Dude Sep 21 2007, 11:47 pm

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ORAI and ARAI both have difficulty levels. You should try them. They're GREAAAT!
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Post #7     Money Sep 24 2007, 7:21 pm

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*shreds*
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The vulture is mad easy.
Attachments:
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Post #8     Gillette Sep 24 2007, 9:08 pm

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Oh nice, they have firegraft out! i loved messing around with it: super-speed marine, a ghost with range across the map, etc
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Post #9     Falkoner Sep 25 2007, 12:21 am

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Taking StarCraft Map Making to the Limit!
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Vulture one rocked, took me about 4 tries, but I ended up cornering it.
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Post #10     Money Sep 26 2007, 12:48 am

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*shreds*
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Wow, four tries? It took my one, and my micro sucks.
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Post #11     Deathman101 Sep 30 2007, 3:34 pm

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Major General
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Quote from moneyloverWow, four tries? It took my one, and my micro sucks.

Microers don't know how to be tactical...only how to micro. :lol:
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Post #12     DaMiNaToR Oct 15 2007, 3:31 pm

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Well I don't know about anyone else, but I'm sure as hell gettin sick of this post being at the top of the portal for like the past month. Someone post something new. PLEASE! :><:
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