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(2)Resolute(o)

Creator: TitanWing[RWBM]
Time: Sep 21 2007, 4:32 am

Post #1     TitanWing[RWBM] Sep 21 2007, 4:32 am

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These two citadels have stood resolute through the weather of time. Will you weather the coming battle?

Version 1.1
- Added an expo near naturals with gas behind the minerals
- Removed mineral blocks and replaced them with Xel'Naga Temples and Dwebs to fix pathing and balance
- Reduced bridge into mains back to normal size

Version 1.2!

- Bridges removed, replaced by land bridge for Terran blocks.
- Dark Swarms removed.
- Resources in naturals adjusted closer to the main entrance to aid Zerg defense.
- 1 mineral removed from the more distant gas expo on the left and right sides of the map.
- Observer start locations added.
- Various terrain tweaks to remove some blocky areas.
- More doodads.
Attachments:
jpg file
(2)Resolute(o).jpg (225.73 kb)
26 hits.
scx file
(2)Resolute(o).scx (112.04 kb)
3 hits.
This post was edited 4 times, last edit by TitanWing: Sep 25 2007, 1:59 am.
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Post #2     yenku Sep 21 2007, 2:47 pm

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Attach a picture.
If you aren't outraged, you aren't paying attention.

"You can't tell me who I am
cuz I'm working on that too.
What's right for me just ain't right for you."
Soldiers of Jah Army.
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Post #3     TitanWing[RWBM] Sep 22 2007, 1:32 am

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I did, been there since the topic started.

*rolls eyes*

Anyways, I've updated the map.
Version 1.1
- Added an expo near naturals with gas behind the minerals
- Removed mineral blocks and replaced them with Xel'Naga Temples and Dwebs to fix pathing and balance
- Reduced bridge into mains back to normal size
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Post #4     Protogod[RWBM] Sep 22 2007, 4:09 pm

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Quote from yenkuAttach a picture.


You see that little file that says ".jpg" ?

.JPG is an image file type. Click it.
(user posted image)
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Post #5     TricksOfDeath Sep 22 2007, 4:29 pm

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Hmmm... Is the disruption/swarm feature going to be permenant or just temporary?

Also great use of terrain blending :D
(user posted image)
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Post #6     TitanWing[RWBM] Sep 22 2007, 5:23 pm

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Yes, the effects of the spells are permanent. Spells that disappear before the players even have fighting units is a waste, now isn't it? :P

Glad you like t he terrain, I spend a lot of time on it.
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Post #7     Tazzy Sep 23 2007, 7:02 pm

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Would be nicer if you would use a image upload site and give us the [img] take so we dont have to download and open the picture to see.
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Post #8     TitanWing[RWBM] Sep 23 2007, 8:19 pm

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That's more stress on me to save you 2 seconds. I have to upload the sig on another site, get the link, paste it here AND wrap it in tags. I have to change pictures a lot, because I need to update when the map changes.

Even though I haven't had time to work on this.
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Post #9     Debardus[MM] Sep 24 2007, 8:34 pm

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100 lol
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If you put it on BWM, the link to the picture stays the same so long as the name of the picture stays the same.

Sexy map, btw.
(user posted image)
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Post #10     TitanWing[RWBM] Sep 25 2007, 1:58 am

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I ALWAYS upload my maps to BWMN. :P

Version 1.2!

- Bridges removed, replaced by land bridge for Terran blocks.
- Dark Swarms removed.
- Resources in naturals adjusted closer to the main entrance to aid Zerg defense.
- 1 mineral removed from the more distant gas expo on the left and right sides of the map.
- Observer start locations added.
- Various terrain tweaks to remove some blocky areas.
- More doodads.
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Post #11     ATG Sep 25 2007, 5:37 pm

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Your map is great...I didn't see v1.1 but v1.2 just rocks. :omfg: Keep up the good work, man!
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Post #12     TitanWing[RWBM] Sep 25 2007, 10:17 pm

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Thanks, and I will. :)
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Post #13     yenku Oct 6 2007, 1:13 am

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My bad bro, usually people put the image in the text rather than as an attached file that has (o) after it.
Do I really deserve to be mocked protogod? I mean someone else had already said something, so gtfo.

Not bad titan wing, best i think i've seen from you.
If you aren't outraged, you aren't paying attention.

"You can't tell me who I am
cuz I'm working on that too.
What's right for me just ain't right for you."
Soldiers of Jah Army.
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