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Open Source Maps?
Creator: Akar
Time: Sep 20 2007, 10:17 pm
 Akar Sep 20 2007, 10:17 pm Post #1
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I was thinking, there are all these different versions of Cat and Mouse... but I want to try something. Lets say you make a really really fun map, and you add a load of extra features. But what would happen if you take out all those extra features, and make it completely open source. It would be like the Linux OS for Mappers.
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 Falkoner Sep 22 2007, 3:36 am Post #2
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So basically, you want to have a template of the maps with billions of versions so people can create a billion more versions with ease? In my opinion templates are awful since they remove uniqueness of maps, and the only one I really know of is an RP template.
 Esponeo Sep 22 2007, 3:54 am Post #3
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So Falkoner you support map cracking, but not open source... what?

He's right though. Templates for RP maps are the only useful ones.
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 Sauceover Sep 22 2007, 4:08 am Post #4
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Quote from EsponeoSo Falkoner you support map cracking, but not open source... what?

He's right though. Templates for RP maps are the only useful ones.


seconded


one of the most illogical/hypocritical things i have ever heard. OSMAP serves EXACTLY this purpose; it gives you a completed map which you can modify, ala a template.
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 Falkoner Sep 22 2007, 5:13 am Post #5
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I am not. I am just against using templates to make maps as they create the same basic map over and over, OS Map allows you to learn from maps, a template is just a slate for you to fill in.
 Oo.Twitch.oO Sep 22 2007, 5:33 am Post #6
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Quote from FalkonerI am not. I am just against using templates to make maps as they create the same basic map over and over, OS Map allows you to learn from maps, a template is just a slate for you to fill in.

Not only that they aren't learning much from it :l.
 Akar Sep 22 2007, 10:57 am Post #7
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Ahh, but this prevents plagiarism.
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 Falkoner Sep 22 2007, 3:00 pm Post #8
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Meh, I say for a simple map that can have a template, just go ahead and make it yourself, the ultimate way to prevent plagiarism.
 Akar Sep 22 2007, 4:20 pm Post #9
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All right, than I'm going to host a contest, I'll make a template, than see who can rig it out the most. This would be a great trigger contest.. hmm..
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 (U)devilesk Sep 22 2007, 5:32 pm Post #10
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I suppose a template would help out the less skilled mapmakers make a good map which fits the theme of the contest, since the groundwork is laid for them. However, I think some more skilled mapmakers might find starting a map based off your template a little more of a hindrance with conflicting triggering methods/styles and such.
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Re: Will Maphack be allowed in SC2?
for LAST TIME MAPHACK IS NOT CHEAT. is ROCKET BOOSTER INTO SPACE CHEAT? ROCKET BOOSTER INTO SPACE MAKE SPACE TRAVEL EASIER BUT NOT CHEAT. THEREFORE, MAPHACK IS NOT CHEAT. WOW YOU PEOPLE ARE STUPIDS!!!!

While playing Soldat:
Bravo Team Member: staying two seconds at one place is not camping..
Alpha Team Member: ya.. and putting ur cock into a vag is not sex
 Akar Sep 22 2007, 5:42 pm Post #11
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They would be able to edit the thing as much as they want.
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 Falkoner Sep 22 2007, 5:43 pm Post #12
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Yes, a template is mostly locations and terrain, and any triggers are fully finished so you don't have to edit them.
 (U)devilesk Sep 22 2007, 5:49 pm Post #13
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Quote from AkarThey would be able to edit the thing as much as they want.

Yes, but sometimes having to edit something is more work than just making it from scratch.
Quote from FalkonerYes, a template is mostly locations and terrain, and any triggers are fully finished so you don't have to edit them.

Yes, but sometimes it takes more work to get used to working with the locations and terrain someone has laid out than if you were to make it yourself. With triggers someone has already created you never know if you have to edit them or not, and even if you don't it may also take more time to understand someone else's triggers than if you made them yourself.

Of course this problem could be alleviated if Akar made copious amounts of very descriptive and self-documenting comments and triggers.
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Re: Will Maphack be allowed in SC2?
for LAST TIME MAPHACK IS NOT CHEAT. is ROCKET BOOSTER INTO SPACE CHEAT? ROCKET BOOSTER INTO SPACE MAKE SPACE TRAVEL EASIER BUT NOT CHEAT. THEREFORE, MAPHACK IS NOT CHEAT. WOW YOU PEOPLE ARE STUPIDS!!!!

While playing Soldat:
Bravo Team Member: staying two seconds at one place is not camping..
Alpha Team Member: ya.. and putting ur cock into a vag is not sex
 Falkoner Sep 22 2007, 5:50 pm Post #14
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I can see locations being annoying to work with, not terrain though.
 [Vi3t-X] Sep 22 2007, 5:50 pm Post #15
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Your Idea sounds ok... maybe when you post the template I will try to rigg it
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 (U)devilesk Sep 22 2007, 5:52 pm Post #16
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Quote from FalkonerI can see locations being annoying to work with, not terrain though.

Most of the time when you make something yourself you understand it more than if someone else made it for you. This can be applied to terrain, especially if it's a really big map, or there are many details or quirks which someone just looking at it might overlook while if you made it yourself you would be aware of them.
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Re: Will Maphack be allowed in SC2?
for LAST TIME MAPHACK IS NOT CHEAT. is ROCKET BOOSTER INTO SPACE CHEAT? ROCKET BOOSTER INTO SPACE MAKE SPACE TRAVEL EASIER BUT NOT CHEAT. THEREFORE, MAPHACK IS NOT CHEAT. WOW YOU PEOPLE ARE STUPIDS!!!!

While playing Soldat:
Bravo Team Member: staying two seconds at one place is not camping..
Alpha Team Member: ya.. and putting ur cock into a vag is not sex
 AntiSleep Sep 22 2007, 9:36 pm Post #17
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Yeah, I like to think out my systems before i implement them, if i edit someone else's triggers I end up rewriting them from scratch.
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 Akar Sep 22 2007, 10:44 pm Post #18
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Who said there would be triggers?
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 Life2Death Sep 23 2007, 7:55 pm Post #19
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You See, I am a Strong OSMAP Supporter, All IC here is this guy asking if its koo to leave a map "template" open source which is the same as editing CAT N Mouse "BLAH BLAH Version". Heres my thought: Do what YOU want to DO. If you want Open the map you want and Edit it your Way. Just Note that your doing something that will negatively impact the mapping community but its your decision. You have the right to open any map in the scm. or scx. format the same way I can edit and anyone else can edit any map they want. Just remember all Csmappers, the maps and all those files belong to BLIZZARD. So dont go around claiming map pixels as rightfully yours. They Belong to Blizzard.

Im not involving OSMAP so dont start Flamming.
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 Akar Sep 23 2007, 8:40 pm Post #20
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Well at least you see me doing things to solve this Protection vs. Unprotection battle. Everyone else seems to just be arguing about it.
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[01:36 pm]
[EcHo] -- anyone knows dat racing game with the color streaks behind it?
[12:40 pm]
Brontobyte -- Mkay Clokr_ :D
[12:27 pm]
Clokr_ -- I'm too lazy to. So send me an unprotected version if you want me to take a look at the triggers :P
[12:23 pm]
Brontobyte -- ZOMG! Unprotect it? Mr. Pro Edit :)
[12:23 pm]
Brontobyte -- "root denial from the server" What does this do?
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