Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Custom AI scripts in maps
Custom AI scripts in maps
Dec 14 2008, 7:15 pm
By: Grand_dracolich  

Dec 14 2008, 7:15 pm Grand_dracolich Post #1



Is it possible to have a completely new AI script in a map, without it being a full mod, or does the script have to be in an mpq?



None.

Dec 14 2008, 7:16 pm Lord Malvanis Post #2



I believe it would have to be in the mpq to work.



None.

Dec 14 2008, 7:21 pm NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

It's not possible to alter/add AIs with the means of mapping.




Dec 14 2008, 8:49 pm Grand_dracolich Post #4



Alright, I didn't think so, since in my 4+ years of mapping, I've never seen it. Thanks!



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