Are there any methods in trying to detect upgrades WITHOUT using counters like gas, minerals, scoreboard points. The player independently upgrades at his own pace. Is there anyway to detect the upgrades to at least 3 weapon / 3 armor on a UMS map?
i just tought about this:
so... detect dmg upg lvl1
place 1 rine [or any unit (just a unit which uses that upg)] and 1 enemy's unit
the rine makes 6 dmg [bonus 1] so set the enemy's units to 7 HP and 0 Armor...
one trigger should be, that the eneme's units is always set to 100% [with hyper triggers]
now, when the dmg-upgrade is done, the enemy's unit will die [6+7=7 7-7=0] now spawn the next unit... with 8 HP and 0 Armor.... same like above
armor is more difficult and also annoying... just swap the players.... so you get shooted, and ALWAYS get killed, till you made a upg and you didnt died by the first shoot. btw: a reaver would be a great attacker because you can detect scarabs, which means you can detetct how often the rvr has shoot.... when your unit survived one shot, you will get a weaker unit, which requires 2 shots when you have armor lvl2....
the annoying thing: you always will get msg: WE ARE UNDAR ATTACK!!.... that... sucks^^
this system is hard, because you reuire many units if you want upg's up to 255....
but i think that's the onliest way without EUD....
(if that system already has posted above; i didn't read
)
hope that helps
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