Hi, I'm trying to copy some terrain from a map into another using ScmDraft. Each time I try my terrain gets corrupted (it's not the same thing that is showing (keeps the old terrain information with new visual) and it crashes starcraft at map loading. Is there a special way to proceed? A better program? Some dos and dont-dos? Please enlighten me!
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It can be a lot of things. Maybe you could give us some more information about the maps and what is happening? Screenshots of the editor and in-game would be helpful, and/or post the maps here. As of now I don't completely understand what you are trying to say. What do you mean with "keeps the old terrain informatin with new visual?"
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sounds alot like your copying say... badlands into a jungle map... what are the two terrain types?
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sounds alot like your copying say... badlands into a jungle map... what are the two terrain types?
I'm pretty sure they're the same
And I mean that lets say I copy high jungle on some high elevated jungle, if afterwards I put some high jungle in the copied high jungle high elevated jungle will appear all around it
or if I put water in water copied on anything else it will modify the terrain around it as if I was placing a new water tile
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Ah i see what your saying.
The problem is is you place 1x1 isom of high dirt and copy that to a new map, the new map still thinks it has normal dirt there. Copying terrain is not recognised as valid ISOM by the editor.
I believe SI said he might add this feature in the next version.
Ex is right about how the terrain is 'keeping it's original properties', but I still have no idea why it would crash when opened..
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Ex is right about how the terrain is 'keeping it's original properties', but I still have no idea why it would crash when opened..
I see, it pretty much means copying terran is useless tough
As for the crash I did alot of stuff (Like resizing) before the test it crashed. it *could* be unrelated
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Oh! Lol, if you have an odd size and you don't play another map first before playing that map it has a tendency to crash.
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Oh! Lol, if you have an odd size and you don't play another map first before playing that map it has a tendency to crash.
Oh, so anything thats not something like 128*128, 256*128, 128*64(or w/e) will crash? Guess I'll need to add more stuff to fit in
As for the terrain if it doesnt crash the map I can manage it, thanks everybody for the answers
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It only crashes if you don't play another map first.
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It only crashes if you don't play another map first.
Yeah but any crashing is bad. It's meant to be use on Bnet and I dont want to randomly crash other players lol
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