Staredit Network > Forums > SC1 Contests > Topic: Winter Mapping Contest '08
Winter Mapping Contest '08
Oct 2 2008, 8:28 pm
By: Pigy_G
Pages: < 1 5 6 7 8 911 >
 

Oct 16 2008, 2:51 am alayou Post #121



ooo. this is my first map... and all these others seem to have a lot of EXP under their belts... Is storyline a big factor?



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Oct 16 2008, 3:06 am Kroama Post #122



I think that would be a product of originality...



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Oct 16 2008, 4:21 am Vi3t-X Post #123



A storyline is a storyline. If it sucks, it won't get many originality points. If the game is unique, say "LOLSAILBOATRACEONICE" you might get originality points.



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Oct 20 2008, 4:11 pm alayou Post #124



but my story tends to dart off in like 936897^4 different directions... but it'll most definitely be original



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Oct 20 2008, 4:13 pm alayou Post #125



and does anybody like doing terrain? cause i'm trigger happy and everytime i start terrain i make a new 'location' and start going crazy with triggers n such...



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Oct 24 2008, 8:35 am ETEFT(U) Post #126



Quote from alayou
ooo. this is my first map... and all these others seem to have a lot of EXP under their belts... Is storyline a big factor?

Well good luck, our map: Lost City, is coming out pretty well. I always enjoy good competition though. :P



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Oct 25 2008, 12:42 am ClansAreForGays Post #127



Quote from alayou
but my story tends to dart off in like 936897^4 different directions... but it'll most definitely be original
In other words, you won't be submitting your map for the tourney, and will ever finish it.




Oct 25 2008, 5:18 am alayou Post #128



Quote from ClansAreForGays
Quote from alayou
but my story tends to dart off in like 936897^4 different directions... but it'll most definitely be original
In other words, you won't be submitting your map for the tourney, and will ever finish it.
oh i'll finish, but it may bounce around quite a bit...



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Oct 25 2008, 11:47 am Devourer Post #129

Hello

Quote from alayou
and does anybody like doing terrain? cause i'm trigger happy and everytime i start terrain i make a new 'location' and start going crazy with triggers n such...
me want.... PM me



Please report errors in the Staredit.Network forum.

Nov 1 2008, 2:09 pm Generalpie Post #130

Staredit Puckwork

Are EUD triggers legal?



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Nov 2 2008, 2:18 pm Pigy_G Post #131



Quote
Are EUD triggers legal?

Yes any triggers are allowed, however MODDING is not.

You can also use any editor.



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Nov 3 2008, 4:19 am Vi3t-X Post #132



Does that include a hex & text editor? :shifty:



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Nov 20 2008, 5:15 am T-Virus Post #133



our maps getting close to being done...

watch out for it :)



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Nov 21 2008, 8:24 am LoveLess Post #134

Let me show you how to hump without making love.

People are saying that mine is more original and inventive than Pirate Dyne, look out! >:D

I am still working on the base systems, but it is slightly playable. You can actually die easy as it is, so... I'm having fun you all know, hehe. Soon, my map will devour yours. In it's sleep.



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Nov 21 2008, 9:26 am BlueWolf Post #135



Quote from LoveLess
People are saying that mine is more original and inventive than Pirate Dyne, look out! >:D

I am still working on the base systems, but it is slightly playable. You can actually die easy as it is, so... I'm having fun you all know, hehe. Soon, my map will devour yours. In it's sleep.




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Nov 22 2008, 7:20 pm Generalpie Post #136

Staredit Puckwork

ehhh can i drop out of the contest now? i have too many real life issues right now. :(



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Nov 22 2008, 8:19 pm Kaias Post #137



Quote from Generalpie
ehhh can i drop out of the contest now? i have too many real life issues right now. :(
There is no signing up or dropping out. Only presenting a valid map when the time comes. So yes, you can discontinue whenever you want.



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Nov 23 2008, 2:54 am Pigy_G Post #138



AHEM!

I Will be the offical rule enfrocer..... What he said.



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Nov 23 2008, 2:05 pm Riney Post #139

Thigh high affectionado

http://www.staredit.net/topic/5194/ Its coming, this winter...



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Nov 24 2008, 3:21 am BlueWolf Post #140



I'd volunteer to be a judge, but Idk if I will still be around by the end of December. I still haven't decided if I want to make a map for this contest or not though. Maybe santa with a flamethrower? lol.



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[12:19 pm]
Moose -- eternal beta version is a vintage mapping and software meme
[2023-9-29. : 12:51 am]
Ultraviolet -- RIVE
RIVE shouted: Beta 4 lyfe, ya kno
feels like a lower commitment. like if someone bitches about something, I can say it's in beta phase whatchu expect? :P
[2023-9-28. : 6:46 am]
RIVE -- Beta 4 lyfe, ya kno
[2023-9-28. : 5:26 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
indeed
[2023-9-28. : 1:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet prediction: It will. ;)
:massimo:
[2023-9-28. : 1:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
[2023-9-28. : 1:12 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet :lol: did you really just commit another shout just to add a bracket? :D
Damn straight! :P
[2023-9-27. : 7:22 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
prediction: It will. ;)
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: nukes).* lol
:lol: did you really just commit another shout just to add a bracket? :D
Please log in to shout.


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