Staredit Network > Forums > General StarCraft > Topic: Starcraft Blacklist
Starcraft Blacklist
Sep 21 2008, 12:16 pm
By: Darkmapper  

Sep 21 2008, 12:16 pm Darkmapper Post #1

Hello Guys. Sometimes i log in in Bnet and click "join", then is there the Blackslist.
Does somebody know why it exists or how to remove this?


Sep 21 2008, 2:22 pm l)ark_ssj9kevin Post #2

Just here for the activity

It happens when:
You keep clicking "Join" and leaving join frequently
You keep leaving games after about 5-15 seconds
Blizzard hates you :P

guy lifting weight (animated smiley):


"Oh, I see it"

Sep 21 2008, 3:11 pm rockz Post #3

ᴄʜᴇᴇsᴇ ɪᴛ!

I believe it has a lot to do with the immense strain on the servers caused by D2 botting. Instead of just changing the d2 bnet, they decided to change everyone's bnet which would prevent rapidly changing games.

In D2, you get "realm down", in SC, you get the blacklist.

"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Sep 21 2008, 4:50 pm O)FaRTy1billion[MM] Post #4

👻 👾 👽 💪

It's similar to the "too many server request errors"... If you do too many commands too fast that happens. >.>

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Sep 21 2008, 5:36 pm ClansAreForGays Post #5

It's probably the gayest thing to ever happen to starcraft. I say starcraft because WC3 actually doesn't have to put up with this shit.

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[10:42 pm]
pallfy -- use bgh
[10:40 pm]
pallfy -- Wow thanks
[10:18 pm]
Suicidal Insanity -- On game start you could detect who is at which start location, store that in switches / dcs, and use that to permanently force alliances. Lots of combinations though
[09:43 pm]
MTiger156 -- That 2v2v2v2 mapping problem does sound like an interesting challenge. Its worth putting some experimentation into. I could make an example map for combining locked alliances (based on lobby forces) + random start location. Though an EUD solution would be the most efficient, I will avoid that for the sake of simplicity.
[08:53 pm]
NudeRaider -- *compromises
[08:52 pm]
NudeRaider -- pallfy
pallfy shouted: thanks, but that sounds complicated
well, that's the gist of sc mapping. Either accept the limits sc sets for you and work within those parameters, or get creative and find complicated solutions to achieve what you want. The latter can be most satisfying. Sometimes comprised are inevitable though. Also see my respnse in the thread.
[08:13 pm]
pallfy -- thanks, but that sounds complicated
[08:13 pm]
pallfy -- hey raider
[07:18 am]
NudeRaider -- FaRTy1billion
FaRTy1billion shouted: also ya, I showed her my chair wasn't scary and now whenever I'm not in the chair she is
hard to believe that they are predators with almost no enemies in the wild
[07:17 am]
NudeRaider -- Suicidal Insanity obviously francis
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