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AI help. Telling a unit to stay still, How do i get a unit to never move?

Creator: WindowsXPTurion
Time: Sep 4 2008, 3:05 am

Post #1     WindowsXPTurion Sep 4 2008, 3:05 am

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I need to know how to make a unit never move from a position but still be able to shoot or attk. How is this done? :wtfage:
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Post #2     O)CecilSunkure Sep 4 2008, 3:14 am

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Center locs a + b on the unit, A is 2x2, b is 5x5, when player brings 0 units to a, move unit at b to a
-Clan Orig Map Maker-
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Post #3     WindowsXPTurion Sep 4 2008, 3:18 am

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srry but I just found a way. I just created a location that was over water and had the unit move there it immobilizes it thanks though
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Post #4     rockz Sep 4 2008, 3:51 am

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Quote from WindowsXPTurion
srry but I just found a way. I just created a location that was over water and had the unit move there it immobilizes it thanks though
You can also constantly move it off the map, which will work for air units. If you encounter problems with it not being attackable/attacking, you can use an inverted location to make it stand still by detecting when it's not in that location (which should be as soon as it moves 1 pixel in any direction).
Of the sparkling wines, the most famous is Perth Pink. This is a bottle with a message in, and the message is 'beware'. This is not a wine for drinking, this is a wine for laying down and avoiding.

Another good fighting wine is Melbourne Old-and-Yellow, which is particularly heavy and should be used only for hand-to-hand combat.
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Post #5     O)CecilSunkure Sep 4 2008, 4:25 am

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Quote from WindowsXPTurion
srry but I just found a way. I just created a location that was over water and had the unit move there it immobilizes it thanks though

Oh i didnt know they could still attack with that trigger :O
-Clan Orig Map Maker-
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Post #6     Falkoner Sep 5 2008, 12:47 am

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They can, although they have trouble locking on to a target, and other units attacking them often miss, and also have difficulty targeting them.
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