Alright, my concept is having a DA moving around with 8 wraiths following in a grid system,
4 players each controlling their own DA / wraiths moving around a jungle or so terrain.
When you MC a wraith, according to the direction that its located from your DA, the wraith
will act as a missile and fire off into the direction you chose etc. About six different types of
missiles you can shoot (scourge, wraith, valkyrie, scout, mutalisk, and corsairs). Each missile having
different effects (Scourge acting as a shot gun type) So basically a gun brawl and all i need is a
theme! I've got some ideas listed below and just need some feed back
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1)
Twisted Metal - Perfect for missile and rocket damage brawls
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2)
Terminator - Guns can be crazy idk
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3)
Transformers - thinking about a way to make you transform into something neat
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4)
Bot wars - just robots going at it
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5)
Duke Nukem - Big guns, big attitude
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haha that sounds funny.
I like Duke Nukem, fat slow puff balls moving around and shooting eachother sounds more like that than any of the other options in my opinion.
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Bonelesskid made something similar way back in the day. Once you get past the originality of it, you realize there are better firing systems out there.
(For instance in this system, what happens when players get near one another.. Uh Oh, unit misplacement.)
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I suggest burrowed zerglings instead if you're gonna do it like this.
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Even that has it's disadvantages. Here's a quick tip: You can't really target a unit grid while it's moving, your unit will stop to target.
Why not have it display a couple seconds after the unit hasn't left a location following it? It works pretty early, and you could also easily ensure no players are close enough to bungle the whole thing up.
Burrowed zerglings would require your entire map to have flat terrain with no boundaries or unwalkable squares.
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Even that has it's disadvantages. Here's a quick tip: You can't really target a unit grid while it's moving, your unit will stop to target.
Why not have it display a couple seconds after the unit hasn't left a location following it? It works pretty early, and you could also easily ensure no players are close enough to bungle the whole thing up.
Burrowed zerglings would require your entire map to have flat terrain with no boundaries or unwalkable squares.
Then use the wraith when the zergling can't be there.
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Please continue from the original discussion about this
here...
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Please continue from the original discussion about this
here...
This is a different discussion dude, that was about the grid idea, this is about the theme
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So you already have the free-aim shooter concept accomplished? If so, then disregard my post.
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Lol, whenever Kyle tries to act ilke a mod he fails.
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I thought he learned his lesson from last time.
Go with your own theme.
Besides, that way you aren't making anyone unhappy for disgracing their greatest fanboyism. Not that that really matters anyway.
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