Staredit Network > Forums > Clan CheF > Topic: Warhammer 40,000 III
Warhammer 40,000 III
Aug 11 2008, 4:14 am
By: Filleinconnue  

Aug 11 2008, 4:14 am Filleinconnue Post #1



^^ been working on Warhammer 40,000 III for like 4 days now
- I need Testers as well as Feedback
:-:.) Anyone Interested?
:-:.) Also, Any wants / desires about the map and what it contains - Just Ask or Tell Me.
- Those that help will have Names in Briefing as well as Intro.



None.

Aug 11 2008, 4:21 am Echo Post #2



Help out guys. Even if you hate it, which you shouldn't.



None.

Aug 11 2008, 6:07 am LegacyWeapon Post #3



I'll test it whenever I'm in the ch.



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Aug 11 2008, 6:38 pm EviL13 Post #4



I'll test it too, but I also want to know some informations about this map :P



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Aug 13 2008, 12:47 am Vi3t-X Post #5



I'm already a tester. So I guess I'm already here...



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Aug 13 2008, 3:48 am Filleinconnue Post #6



Thanks to all who tested. - Adding to Credits:

Vi3t-X, Legacy(U), SilentEcho, Wolf[40k], Delta520, and Evil

Map is Done. Working on Warhammer 40,000 IV Now.



None.

Aug 13 2008, 4:05 am LegacyWeapon Post #7



Lol thanks :D



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[12:19 pm]
Moose -- eternal beta version is a vintage mapping and software meme
[2023-9-29. : 12:51 am]
Ultraviolet -- RIVE
RIVE shouted: Beta 4 lyfe, ya kno
feels like a lower commitment. like if someone bitches about something, I can say it's in beta phase whatchu expect? :P
[2023-9-28. : 6:46 am]
RIVE -- Beta 4 lyfe, ya kno
[2023-9-28. : 5:26 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
indeed
[2023-9-28. : 1:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet prediction: It will. ;)
:massimo:
[2023-9-28. : 1:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
[2023-9-28. : 1:12 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet :lol: did you really just commit another shout just to add a bracket? :D
Damn straight! :P
[2023-9-27. : 7:22 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
prediction: It will. ;)
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: nukes).* lol
:lol: did you really just commit another shout just to add a bracket? :D
Please log in to shout.


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