Staredit Network > Forums > > Topic: Mod Night 96
Mod Night 96
Aug 3 2008, 12:45 am
By: Polaris  

Aug 3 2008, 12:45 am Polaris Post #1

Tonight's mod was Dropmod

Random screenies:

If anything cool is ever going on Skype me up under the name "blarghle"

Aug 3 2008, 2:49 am Corbo Post #2


Rofl "not enough supplies....fucking noob" :P

fuck you all

Aug 7 2008, 11:56 am Excalibur Post #3

The sword and the faith

I actually swear I had no idea it was mod night that night. Hence my shouting of unofficial mod night. My comp clock has been off since I reinstalled XP.

SEN Global Moderator and Resident Zealot
The sword and the faith.

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[03:39 pm]
Oh_Man -- how many trigs u got?
[09:34 am]
GGmano -- there must be a limit for one player on triggers but also a max trigger in total i think
[09:33 am]
GGmano -- after deleting alot og triggers i now have to reduce it even more
[09:33 am]
GGmano -- damn my file still too big but it doesnt crash only gives message that it cant save to disk,, freaking sad that i wanted to do more stuff but im limited here
[2022-6-29. : 8:18 am]
GGmano -- I would have released my New map yesterday if scmdraft didnt fail on saving the merged file
[2022-6-29. : 8:17 am]
GGmano -- Not cool when I made such Nice system and I could make it even better if more trigger allowed
[2022-6-29. : 8:16 am]
GGmano -- Damn now I have reduce trigger amount impossible to save fil
[2022-6-27. : 11:03 pm]
jjf28 -- GGmano
GGmano shouted: its not possible to move around a p12 owned preplaced a
when I tried - ya not possible
[2022-6-27. : 11:02 pm]
Zoan -- idk, maybe if you change a setting with euds you can do it. Something like the Unit List and Palletes thing or whatever it's called
[2022-6-27. : 9:42 pm]
GGmano -- i thought that would be easy but dont work on my test
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