Staredit Network > Forums > Staredit Network > Topic: Clan Forum Layout Suggestion
Clan Forum Layout Suggestion
Jul 31 2008, 1:34 am
By: 49281358723941702706  

Jul 31 2008, 1:34 am 49281358723941702706 Post #1



Can you make the clan forums like they were on SENv4. I don't like having to click an extra two times. Also, although this is not scientifically proven, it probably causes more inactivity in those forums. I'm less inclined to go to them, because I can't see if there is anything new. :thumbup:



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Jul 31 2008, 2:38 am Vi3t-X Post #2



I forward that, but for the time being, it seems that this layout saves space. :bleh:



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Jul 31 2008, 4:16 am Moose Post #3



What are you talking about? I enter any forum from the index with one click by clicking the name. (or, in the case of clans, the image)




Jul 31 2008, 4:31 am Matt Burch Post #4



He Gamma is talking about the forum list, not the topic list. It doesn't show the most recent posts, so you won't know when the last post was made by just looking in the forum list.

If you have any more clan suggestions please post 'em here: http://www.staredit.net/topic/2067/ :) I'll possibly be able to start doing all of that tomorrow.



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Jul 31 2008, 5:17 am DT_Battlekruser Post #5



I like it much better the way it is - clans are kept more out of the way than the main forums, and they should be, seeing as they are more separate from the rest of the site than other forums.



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Jul 31 2008, 10:10 am Symmetry Post #6

Dungeon Master

I've always wanted clan forums to have some sort of new post indicator, and I've made my stance on it very clear.



:voy: :jaff: :voy: :jaff:

Jul 31 2008, 3:09 pm 49281358723941702706 Post #7



Quote
like it much better the way it is - clans are kept more out of the way than the main forums, and they should be, seeing as they are more separate from the rest of the site than other forums.
You've always disliked clans....



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Jul 31 2008, 6:01 pm Twitch Post #8



Truly I think the only thing the clan forums need is the latest post thing.
Also instead of left to right it should be top to bottom :).
If that happened then it would make me feel like v4.1 all over :).



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[10:53 pm]
Butch -- prob some weird character on a string somewhere or something dumb like that
[09:50 pm]
Ultraviolet -- It's weird indeed, not really sure what is so special about Spellsword that causes it to react differently on Remastered, usually EUDs are the cause of things like that
[05:35 pm]
Zoan -- I haven't played in like 2 years so maybe something changed I don't know about
[05:35 pm]
Zoan -- No-Name-Needed-II
No-Name-Needed-II shouted: Zoan No idea if anything changed.. I've made several maps that push TMOANC to the limit and they are still working.. 3 causes of it I've narrowed down are -Too many islands which some terrain on certain tilesets can create micro islands on cliff edges with basic isometric.. -Too many changes in elevation from high to mid to low ground.. -And too many tiles from certain doodads that block tank fire..
Any clue as to why a map which would previously work fine on past patches would now suddenly not work on the current remastered patch?
[05:34 pm]
Zoan -- I'll try Butch's suggestion of running in 32-bit, maybe that will fix it?
[05:34 pm]
Zoan -- Oh_Man
Oh_Man shouted: Did martiss' link not work?
It crashes as it does when you use EUD's incorrectly - like it closes starcraft and has the error window pop up with a ticket to send to Blizzard. I know it's not EUDs though since obviously spellsword doesn't use any, so IDK what it is.
[03:19 pm]
No-Name-Needed-II -- Zoan No idea if anything changed.. I've made several maps that push TMOANC to the limit and they are still working.. 3 causes of it I've narrowed down are -Too many islands which some terrain on certain tilesets can create micro islands on cliff edges with basic isometric.. -Too many changes in elevation from high to mid to low ground.. -And too many tiles from certain doodads that block tank fire..
[2022-5-23. : 12:21 am]
Oh_Man -- Wat precisely is wrong with spellsword now?
[2022-5-23. : 12:19 am]
Oh_Man -- Did martiss' link not work?
[2022-5-22. : 8:11 pm]
Zoan -- Also my KOTK maps all have the nooks and crannies issue when they didn't before; what changed?
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