Immovable Units
Jul 21 2008, 10:24 pm
By: Greo  

Jul 21 2008, 10:24 pm Greo Post #1



Can you make a unit unable to move but still killable?



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Jul 21 2008, 10:30 pm Brontobyte Post #2



Quote from Greo
Can you make a unit unable to move but still killable?

I'm guessing that when you move a unit (or order it) via triggers, that it will not be killable? :unsure:



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Jul 21 2008, 10:34 pm stickynote Post #3



If you order it, it will be killable, but is not practical if there are a lot of the same unit. If you constantly move it, a zergling may be able to attack it, but most units will not be able to lock on. You could stasis the unit and disable invinciblity, you could maelstrom it, or you could lockdown it.



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Jul 21 2008, 10:34 pm Kaias Post #4



If you move to an implacable area the unit will not be able to move, can be attacked and can attack but won't be killable.

I suppose constantly ordering to 1 spot will keep them from move and have them be killable, however they cannot attack.

Or surrounding it (assuming its a ground unit) with for instance, Dark templar.



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Jul 21 2008, 10:40 pm Falkoner Post #5



Quote
I suppose constantly ordering to 1 spot will keep them from move and have them be killable, however they cannot attack.

You could detect when it leaves the location, use an inverted location for the most perfect precision, and then order it back.



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Jul 21 2008, 10:46 pm The Great Yam Post #6



The easiest way is to constantly move it to location that it cannot be moved to, this will freeze it. It can still be attacked, as far as I know, and it can still attack.



None.

Jul 21 2008, 10:49 pm Falkoner Post #7



It can still be attacked, but most attacks will miss it and units attacking will keep losing their target.



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Jul 21 2008, 11:04 pm The Great Yam Post #8



You could just give it to a player that won't move when attacked (a computer allied to the attacker, neutral, etc.) and disable alliance with that player. =P



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Jul 23 2008, 2:57 pm Hug A Zergling Post #9



In random unit battle, you can use statis field (or whatever) and still attack the unit. Maybe you could do this?



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Jul 23 2008, 3:43 pm Falkoner Post #10



I guess, all you have to do is disable invincibility on the stasised unit, but then you have a big ugly crystal :(



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