Staredit Network > Forums > Clan Oo > Topic: Clan Oo Website
Clan Oo Website
Jul 14 2008, 6:00 pm
By: JamaL  

Jul 14 2008, 6:00 pm JamaL Post #1



I'll keep this short: I'm not overly fond of the site's current graphics. I'd like those who think they can offer a better design to post one up that, (preferably,) they made.

..or just post up examples of your quality of work.

Briefly, some of my works:






..and many more at: http://jamaleh.deviantart.com/



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Jul 14 2008, 7:09 pm Snipe Post #2



Awesome.



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Jul 15 2008, 4:46 am Ashamed Post #3

Hear me Raor!!



Lawl a one i have been working on for a WoW Guild! not my best but im not really getting anything from it that's why... I can't show anymore because i am on a new computer!



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Jul 15 2008, 6:55 am Snipe Post #4



Epicc



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[02:00 pm]
NudeRaider -- You are undead, why wouldn't you and your creations (GPTP) exist as (in) graves? I don't get why this needs fixing.
[01:58 pm]
UndeadStar -- I don't know in how many people imagination me and/or my GPTP existed as graves, but this will finally be fixed now that I've made the online code available
[10:26 am]
NudeRaider -- I can't say but it sounds plausible. You'd still have the problem with the palette.
[10:25 am]
Oh_Man -- it's not like the pixels themselves are inherit to one tileset or another.
[10:24 am]
Oh_Man -- Couldn't you redefine all the tiles from the other tilesets to be read as part of just one tileset instead of multiple perhaps
[10:16 am]
NudeRaider -- *make new tiles
[10:15 am]
NudeRaider -- The map structure only ever recognizes one tileset at a time. So you'd have to define your own map format then make an .exe that can load such files. I don't think it's ever been done; it sounds like a lot of work. What's commonly done with modding is creating a new tileset. Then you decide which tiles go in there. You can also make new ones. You will probably also have to create a new palette as the different tilesets share only part of their colors. Finally entering speculation territory you could maybe use EUDs to dynamically change the graphics of certain tiles. Not sure if it's possible, but if it is, you better make a topic for it.
[04:11 am]
O)FaRTy1billion[MM] -- no, that's not a thing you can do without modding the game
[03:56 am]
youarenotworthy -- I forget, did starforge ever allow you to mix tilesets?
[03:44 am]
O)FaRTy1billion[MM] -- use scmd or NudeRaider
NudeRaider shouted: You are right, however, in that the Remastered *graphics* are just a skin are interchangeable, even midgame. Skinability being another new functionality. Anyways, for tools that rely on the original mpqs you will have to obtain a legacy version of sc.
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