Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: How to always have a computer player burrowed
How to always have a computer player burrowed
Jul 12 2008, 11:40 pm
By: Brontobyte  

Jul 12 2008, 11:40 pm Brontobyte Post #1



I'm using a 8x8 1 tile grid of burrowed zerg zergling owned by player 2. I use the give unit to player trigger to move a location around. I need to know how to make the burrowed zerg zergling aways stay burrowed, when owned by a computer, given to another player, and then given back to the player (player 2). The give units to player trigger is giving the zergling to player 3 then one less then the original count back to player 2, and then when the trigger finishes, it gives all of the zerg zergling to player 2. I should probably test and make sure that I have it so that only the zergling owned by player 3 are given back to player 2, and not all of them... Let me know if there are other ways. I need at least one of the players to be a computer. Player 1 - Human / Player 2 - Computer / Player 3 - Neutral



None.

Jul 12 2008, 11:47 pm Falkoner Post #2



Do they unburrow? Your whole little description never said anything about them unburrowing, also, I prefer to use neutral players (P9-P12)



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Jul 12 2008, 11:48 pm Ultraviolet Post #3



Well, just make sure the computer has researched burrow and has no enemies. Also, why can't you just use p9-12?




Jul 13 2008, 12:50 am Brontobyte Post #4



Quote from Falkoner
Do they unburrow? Your whole little description never said anything about them unburrowing, also, I prefer to use neutral players (P9-P12)

Quote from name:NerdyTerdy
Well, just make sure the computer has researched burrow and has no enemies. Also, why can't you just use p9-12?

I didn't even think of using players above player 8... Ok, this will work. I hope. Thanks! :D



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