Staredit Network > Forums > Null > Topic: THE REAL RACCOON CITY!
THE REAL RACCOON CITY!
Jun 28 2008, 2:31 am
By: Gangster4Life  

Jun 28 2008, 2:31 am Gangster4Life Post #1





please actually use it.... lol. so many inaccurate maps ive seen. :(



None.

Jun 28 2008, 2:44 am Echo Post #2



I bet this is going to be locked. No real purpose :(



None.

Jun 28 2008, 3:22 am RIVE Post #3

Just Here For The Pie

I played a bunch of Resident Evil's that take place in Raccoon City, but I never paid attention too much.
If one were to make a map based off this picture, during the game play, where would the zombies come from?
(I'm not going to make a map of this, I'm just curious.)



None.

Jun 28 2008, 6:35 am Gangster4Life Post #4



north east is arklay mountains.....

so.... first victims would be at top right of the city.... and william birkin was attacking hunks unit in the sewers under Jacks bar..... rats spread it there... so there is 2 spawns i think....



None.

Jun 28 2008, 8:58 am Reflow Post #5



Yeah two spawns.. make a trigger for when ever a zombie passes to sewers, move the location there to spawn ? :ermm:



None.

Jun 29 2008, 12:48 am Riney Post #6

Thigh high affectionado

Wheres the rest of the map?



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Jun 29 2008, 8:04 am Gangster4Life Post #7



i believe outside isnt raccoon city anymore



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[12:24 pm]
Ultraviolet -- Zoan
Zoan shouted: TheHappy115 Oh, I mentioned in a thread but not the shoutbox, but it does work if you run SC in 32bit as suggested by Butch.
I found 64-bit SC broke all sorts of stuff, I never liked it
[12:21 pm]
No-Name-Needed-II -- Zoan Could it have something to do with the turn rate? I found recently the hard way that when I have too many unit orders triggered at once with hyper triggers on "I think it was Dynamic" It caused a crash similar to an EUD crash on non-eud maps.. -Also when does the map crash?? does it crash after briefing at start of game??? or does it crash when you use a spell???
[07:35 am]
MINT_H -- Map Upload
[02:42 am]
Zoan -- TheHappy115
TheHappy115 shouted: I had played spellsword on Remastered roughly 3 - 4 years and it worked fine so not sure why it doesn't work now. Big Rips. I know there is some form of trigger that detects whether its online or not but I imagine it has something to due with latency
Oh, I mentioned in a thread but not the shoutbox, but it does work if you run SC in 32bit as suggested by Butch.
[08:53 pm]
TheHappy115 -- such as things like Center View work differently on online play (instant on online while single moves the screen slowly and pauses)
[08:52 pm]
TheHappy115 -- I had played spellsword on Remastered roughly 3 - 4 years and it worked fine so not sure why it doesn't work now. Big Rips. I know there is some form of trigger that detects whether its online or not but I imagine it has something to due with latency
[2022-5-23. : 10:53 pm]
Butch -- prob some weird character on a string somewhere or something dumb like that
[2022-5-23. : 9:50 pm]
Ultraviolet -- It's weird indeed, not really sure what is so special about Spellsword that causes it to react differently on Remastered, usually EUDs are the cause of things like that
[2022-5-23. : 5:35 pm]
Zoan -- I haven't played in like 2 years so maybe something changed I don't know about
[2022-5-23. : 5:35 pm]
Zoan -- No-Name-Needed-II
No-Name-Needed-II shouted: Zoan No idea if anything changed.. I've made several maps that push TMOANC to the limit and they are still working.. 3 causes of it I've narrowed down are -Too many islands which some terrain on certain tilesets can create micro islands on cliff edges with basic isometric.. -Too many changes in elevation from high to mid to low ground.. -And too many tiles from certain doodads that block tank fire..
Any clue as to why a map which would previously work fine on past patches would now suddenly not work on the current remastered patch?
Please log in to shout.


Members Online: Roy, Ultraviolet