How do you randomize rounds for a map? Example: Army's minigame map
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Randomize switches, then select output combinations for each round.
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That sounds long and difficult.
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See the map, it's only a few triggers.
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We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
How's making 1 trigger + <number of rounds> triggers long or difficult?