Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Unit isnt created
Unit isnt created
Jun 22 2008, 4:07 am
By: Cheathunta  

Jun 22 2008, 4:07 am Cheathunta Post #1



When Player X brings X units to a location, its suposed to create a muture crysallis at a location.


Conditions: player X brings 2 ultralisks to *whatever*

Actions: kill 2 ultralisks for current player

create one Mature Crysallis at *Whatever 2*

---------------------

It kills the ultralisks, but it doesent create the cryslaliis. Why is this?



None.

Jun 22 2008, 4:12 am Brontobyte Post #2



Is the player who the Mature Crysallis is created for, present?



None.

Jun 22 2008, 4:17 am Falkoner Post #3



Also, is the ground you are creating it on placeable? Are you getting an error message when the trigger runs?



None.

Jun 22 2008, 4:19 am Cheathunta Post #4



The player is present, and the ground it is being created on is grass, so it is placeable



None.

Jun 22 2008, 4:20 am Falkoner Post #5



Are you getting an implaceable message?



None.

Jun 22 2008, 4:33 am Cheathunta Post #6



no i am not



None.

Jun 22 2008, 4:39 am Falkoner Post #7



First question, and you certain it is not being created at a different location, or removed by another trigger, second question, are you using hacks while testing? They often block the error message.



None.

Jun 22 2008, 4:55 am Cheathunta Post #8



Well i am using oblivion, but i dont think that it cant be created on GRASS.



None.

Jun 22 2008, 4:58 am Falkoner Post #9



Yeah, try playing it without Oblivion on and see if you have an error message.



None.

Jun 22 2008, 5:35 am Brontobyte Post #10



I also should add: Make sure the location is not being centered somewheres else.



None.

Jun 22 2008, 5:37 am Cheathunta Post #11



Well i just tried it out, and it did work. For some reason it didnt before. Oh well.



None.

Jun 22 2008, 5:40 am Brontobyte Post #12



Quote from Cheathunter
Well i just tried it out, and it did work. For some reason it didnt before. Oh well.

*cough*Oblivian.dll*cough* :lol:



None.

Jun 22 2008, 6:23 am Riney Post #13

Thigh high affectionado

Oblivion doesnt block error messages unless you turn it on.



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Jun 22 2008, 9:34 am Ultraviolet Post #14

Don't stop till you get enough

Lol, this guy has been labeled the local hacker. Cheathunter, this is definitely off topic, but I'd suggest you create a new account and start over here, if you truly wish to be a part of this community. Not many of us will like you, knowing what we know of you now.




Jun 22 2008, 2:05 pm Brontobyte Post #15



Quote from name:NerdyTerdy
Lol, this guy has been labeled the local hacker. Cheathunter, this is definitely off topic, but I'd suggest you create a new account and start over here, if you truly wish to be a part of this community. Not many of us will like you, knowing what we know of you now.

He was just testing, right? :shifty: Who cares, for testing purposes.



None.

Jun 22 2008, 2:19 pm Cheathunta Post #16



Quote from Brontobyte
Quote from name:NerdyTerdy
Lol, this guy has been labeled the local hacker. Cheathunter, this is definitely off topic, but I'd suggest you create a new account and start over here, if you truly wish to be a part of this community. Not many of us will like you, knowing what we know of you now.

He was just testing, right? :shifty: Who cares, for testing purposes.


lol, thank you.



None.

Jun 22 2008, 2:32 pm Brontobyte Post #17



Quote from Cheathunter
lol, thank you.

I'm only backing you up because it was a testing phase, right? >_>



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[08:53 pm]
TheHappy115 -- such as things like Center View work differently on online play (instant on online while single moves the screen slowly and pauses)
[08:52 pm]
TheHappy115 -- I had played spellsword on Remastered roughly 3 - 4 years and it worked fine so not sure why it doesn't work now. Big Rips. I know there is some form of trigger that detects whether its online or not but I imagine it has something to due with latency
[2022-5-23. : 10:53 pm]
Butch -- prob some weird character on a string somewhere or something dumb like that
[2022-5-23. : 9:50 pm]
Ultraviolet -- It's weird indeed, not really sure what is so special about Spellsword that causes it to react differently on Remastered, usually EUDs are the cause of things like that
[2022-5-23. : 5:35 pm]
Zoan -- I haven't played in like 2 years so maybe something changed I don't know about
[2022-5-23. : 5:35 pm]
Zoan -- No-Name-Needed-II
No-Name-Needed-II shouted: Zoan No idea if anything changed.. I've made several maps that push TMOANC to the limit and they are still working.. 3 causes of it I've narrowed down are -Too many islands which some terrain on certain tilesets can create micro islands on cliff edges with basic isometric.. -Too many changes in elevation from high to mid to low ground.. -And too many tiles from certain doodads that block tank fire..
Any clue as to why a map which would previously work fine on past patches would now suddenly not work on the current remastered patch?
[2022-5-23. : 5:34 pm]
Zoan -- I'll try Butch's suggestion of running in 32-bit, maybe that will fix it?
[2022-5-23. : 5:34 pm]
Zoan -- Oh_Man
Oh_Man shouted: Did martiss' link not work?
It crashes as it does when you use EUD's incorrectly - like it closes starcraft and has the error window pop up with a ticket to send to Blizzard. I know it's not EUDs though since obviously spellsword doesn't use any, so IDK what it is.
[2022-5-23. : 3:19 pm]
No-Name-Needed-II -- Zoan No idea if anything changed.. I've made several maps that push TMOANC to the limit and they are still working.. 3 causes of it I've narrowed down are -Too many islands which some terrain on certain tilesets can create micro islands on cliff edges with basic isometric.. -Too many changes in elevation from high to mid to low ground.. -And too many tiles from certain doodads that block tank fire..
[2022-5-23. : 12:21 am]
Oh_Man -- Wat precisely is wrong with spellsword now?
Please log in to shout.


Members Online: Roy, jun3hong, Wing Zero