Staredit Network > Forums > Null > Topic: SEN Mafia VII: The 7 Shifters
SEN Mafia VII: The 7 Shifters
Jun 18 2008, 8:42 pm
By: Moose
Pages: < 1 24 25 26 27 2879 >
 

Jul 5 2008, 8:04 pm Greo Post #501




Lynch the Mafia! I wish we could double lynch right now, because it seems that Mafia would be able to win in 6 days, which means we would need to perfectly guess the Mafia this round or the next, or we might just have a short game :(



None.

Jul 5 2008, 8:07 pm Moose Post #502



Whoops, I forgot to add the Shapeshifters to the townie count. LOL.

Fixed.




Jul 5 2008, 8:08 pm Greo Post #503



Quote from Mini Moose 2707
Whoops, I forgot to add the Shapeshifters to the townie count. LOL.




None.

Jul 5 2008, 8:17 pm Demented Shaman Post #504



BTW the right side of DTBK's picture clue is hiragana and it spells out a number. The bottom one is a "ku" and the U looking thing is a "hi", DTBK has confirmed it. I think we should figure out the rest of it before lynching someone.



None.

Jul 5 2008, 8:27 pm DT_Battlekruser Post #505



Quote from Greo

Lynch the Mafia! I wish we could double lynch right now, because it seems that Mafia would be able to win in 6 days, which means we would need to perfectly guess the Mafia this round or the next, or we might just have a short game :(

You're forgetting the power of the shifters, methinks :P

They can kill mafia and save townies, y'know.




None.

Jul 5 2008, 8:32 pm JaFF Post #506



Quote from DT_Battlekruser
Quote from Greo

Lynch the Mafia! I wish we could double lynch right now, because it seems that Mafia would be able to win in 6 days, which means we would need to perfectly guess the Mafia this round or the next, or we might just have a short game :(

You're forgetting the power of the shifters, methinks :P

They can kill mafia and save townies, y'know.
Or kill townies and save mafia. :P



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Jul 5 2008, 10:23 pm FatalException Post #507



I think it's a bit more likely for them to save townies, though...



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Jul 5 2008, 10:39 pm frazz Post #508



Um, I already voted for Dark Marine, DTBK
I refuse to change mostly because I refuse to read the last dozen pages of mostly spam.



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Jul 5 2008, 10:41 pm WoAHorde Post #509



The clues against Nuderaider are pretty strong, so I vote Nuderaider.



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Jul 5 2008, 11:46 pm Demented Shaman Post #510



Quote from name:devilesk
BTW the right side of DTBK's picture clue is hiragana and it spells out a number. The bottom one is a "ku" and the U looking thing is a "hi", DTBK has confirmed it. I think we should figure out the rest of it before lynching someone.

Idiots interpret the clues because right now we're on the wrong track and totally off.



None.

Jul 5 2008, 11:54 pm Brontobyte Post #511



Quote from DT_Battlekruser
You're forgetting the power of the shifters, methinks :P

They can kill mafia and save townies, y'know.

Orly? I was killed for no reason. I was playing the role of a SHAPESHIFTER who was playing the role of a Psycho. I was killed on the second day by someone. I wanted to take out Dark_Marine, but my efforts were torn from me before I could have the chance... :-(



None.

Jul 6 2008, 12:08 am FatalException Post #512



Quote from Brontobyte
Quote from DT_Battlekruser
You're forgetting the power of the shifters, methinks :P

They can kill mafia and save townies, y'know.

Orly? I was killed for no reason. I was playing the role of a SHAPESHIFTER who was playing the role of a Psycho. I was killed on the second day by someone. I wanted to take out Dark_Marine, but my efforts were torn from me before I could have the chance... :-(
Well, if you were the psycho, you were obviously killed by the mafia, since one of the mafia members is injured. I don't really see what that has to do with DTBK's post, though...



None.

Jul 6 2008, 12:12 am Brontobyte Post #513



This is my first game ever so does the mafia cast there votes and PM Moose? How was I chosen to be killed in a clue?



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Jul 6 2008, 12:16 am FatalException Post #514



The mafia chooses who they want to kill, they PM Moose, then Moose and DTBK make up how the person dies and incorporate clues into it.



None.

Jul 6 2008, 12:42 am DT_Battlekruser Post #515



Quote from frazz
Um, I already voted for Dark Marine, DTBK
I refuse to change mostly because I refuse to read the last dozen pages of mostly spam.

I decided not to honor votes cast before the start of day.

Quote from Brontobyte
This is my first game ever so does the mafia cast there votes and PM Moose? How was I chosen to be killed in a clue?

Yes, like FatalException said, the mafia chose five people to attempt to kill last night and PMed the list to Moose. You were one of them, and no extra circumstances stopped you from dying, so your death was part of the story of last night.




None.

Jul 6 2008, 12:43 am Brontobyte Post #516



Quote from FatalException
The mafia chooses who they want to kill, they PM Moose, then Moose and DTBK make up how the person dies and incorporate clues into it.

Well back a couple of months ago if I had realized that Green was Towns People I wouldn't have choose Green as my Name Color. Well, better luck next time.

Quote from DT_Battlekruser
Quote from frazz
Um, I already voted for Dark Marine, DTBK
I refuse to change mostly because I refuse to read the last dozen pages of mostly spam.

I decided not to honor votes cast before the start of day.

Quote from Brontobyte
This is my first game ever so does the mafia cast there votes and PM Moose? How was I chosen to be killed in a clue?

Yes, like FatalException said, the mafia chose five people to attempt to kill last night and PMed the list to Moose. You were one of them, and no extra circumstances stopped you from dying, so your death was part of the story of last night.

How many people voted for me, if you don't mind me asking? :<_<:



None.

Jul 6 2008, 12:45 am DT_Battlekruser Post #517



Now you can just laugh at whoever loses, since nothing after this is your fault :)



None.

Jul 6 2008, 2:44 am Lingie Post #518



I still can't wait for Doodle to get his. Its coming.



Lingie#3142 on Discord. Lingie, the Fox-Tailed on Steam.

Jul 6 2008, 4:33 am Zell. Post #519



Quote from name:devilesk
Quote from name:devilesk
BTW the right side of DTBK's picture clue is hiragana and it spells out a number. The bottom one is a "ku" and the U looking thing is a "hi", DTBK has confirmed it. I think we should figure out the rest of it before lynching someone.

Idiots interpret the clues because right now we're on the wrong track and totally off.
NO U



None.

Jul 6 2008, 5:03 am Echo Post #520



The korean character clearly is the number 20, that isn't wrong. I don't know about the Japanese words and others though. No one else really interpreted anything, they just used what was obvious.



None.

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[12:24 pm]
Ultraviolet -- Zoan
Zoan shouted: TheHappy115 Oh, I mentioned in a thread but not the shoutbox, but it does work if you run SC in 32bit as suggested by Butch.
I found 64-bit SC broke all sorts of stuff, I never liked it
[12:21 pm]
No-Name-Needed-II -- Zoan Could it have something to do with the turn rate? I found recently the hard way that when I have too many unit orders triggered at once with hyper triggers on "I think it was Dynamic" It caused a crash similar to an EUD crash on non-eud maps.. -Also when does the map crash?? does it crash after briefing at start of game??? or does it crash when you use a spell???
[07:35 am]
MINT_H -- Map Upload
[02:42 am]
Zoan -- TheHappy115
TheHappy115 shouted: I had played spellsword on Remastered roughly 3 - 4 years and it worked fine so not sure why it doesn't work now. Big Rips. I know there is some form of trigger that detects whether its online or not but I imagine it has something to due with latency
Oh, I mentioned in a thread but not the shoutbox, but it does work if you run SC in 32bit as suggested by Butch.
[08:53 pm]
TheHappy115 -- such as things like Center View work differently on online play (instant on online while single moves the screen slowly and pauses)
[08:52 pm]
TheHappy115 -- I had played spellsword on Remastered roughly 3 - 4 years and it worked fine so not sure why it doesn't work now. Big Rips. I know there is some form of trigger that detects whether its online or not but I imagine it has something to due with latency
[2022-5-23. : 10:53 pm]
Butch -- prob some weird character on a string somewhere or something dumb like that
[2022-5-23. : 9:50 pm]
Ultraviolet -- It's weird indeed, not really sure what is so special about Spellsword that causes it to react differently on Remastered, usually EUDs are the cause of things like that
[2022-5-23. : 5:35 pm]
Zoan -- I haven't played in like 2 years so maybe something changed I don't know about
[2022-5-23. : 5:35 pm]
Zoan -- No-Name-Needed-II
No-Name-Needed-II shouted: Zoan No idea if anything changed.. I've made several maps that push TMOANC to the limit and they are still working.. 3 causes of it I've narrowed down are -Too many islands which some terrain on certain tilesets can create micro islands on cliff edges with basic isometric.. -Too many changes in elevation from high to mid to low ground.. -And too many tiles from certain doodads that block tank fire..
Any clue as to why a map which would previously work fine on past patches would now suddenly not work on the current remastered patch?
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