Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Moving Red/Yellow Circles
Moving Red/Yellow Circles
Aug 28 2007, 6:11 pm
By: Within  

Sep 5 2007, 7:27 am Demented Shaman Post #21



I too have discovered the transmission's use on my own.



None.

Sep 5 2007, 7:50 am The Starport Post #22



Well ain't your penis just a bigun now! :lol:



None.

Sep 5 2007, 2:02 pm Clokr_ Post #23



Burrowed units look better than cloaked ones (they cannot move but you can use the move trig action) :P
Plus the lurker sel circle is pretty big, the hydralisk one smaller and the zergling one pretty small if you want different size.

Btw, I'm wondering if a transmission from a mineral field or critter would display a green sel circle...

EDIT: Maybe a powerup too? What about from something non-selectable like a nuke?

Post has been edited 1 time(s), last time on Sep 5 2007, 2:10 pm by Clokr_.



?????

Sep 5 2007, 3:56 pm The Starport Post #24



Well, I'd give you minerals or something if you could find out, but at the moment I appear to not have much on hand to give.

I'll give you imaginary minerals instead. Cookie-flavored imaginary minerals!



None.

Sep 5 2007, 6:44 pm Xx.Doom.xX Post #25



Quote from Gerrard2060
This is REALLY easy.
I would have really like to see you do it before you even looked at this tutorial, unless you're implying that the triggers are easy.



None.

Sep 5 2007, 6:51 pm Falkoner Post #26



It is an easy concept, anyone who has ever used a transmission could come up with it.



None.

Sep 5 2007, 7:19 pm Clokr_ Post #27



True, still most people wouldn't come up with it if noone showed them...
Anyway, I showed tuxedo time ago and he used it in that disco/party map.



?????

Sep 9 2007, 7:41 pm Within Post #28



Attached the Tutorial Map.



None.

Sep 9 2007, 8:35 pm Vi3t-X Post #29



Oi, its alright, wonder if you could do green circles from a player owned unit.



None.

Sep 9 2007, 9:00 pm Within Post #30



Yes, green circles will appear.
Select the unit and you'll have a green circle, if you own that unit.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:01 am]
RIVE -- The significance is lessened by the probability of future RE titles ignoring either conclusion in favor of a rewrite anyway.
[03:59 am]
RIVE -- Mia's on the Chopper vs Mia's not on the Chopper.
[07:33 pm]
KrayZee -- RIVE
RIVE shouted: Also, what was the point of choosing between Mia or Zoe when there's no pay-off?
There is payoff since there are different endings.
[04:10 pm]
RIVE -- CV is stupid hard. (Those red hunters..) If that was remade, Capcom would water it down too much.
[04:08 pm]
RIVE -- Also, what was the point of choosing between Mia or Zoe when there's no pay-off?
[04:08 pm]
RIVE -- RE5 felt like a chore. 7's alright except the Eveline fight is a blander rehashed of Carla from 6 which is sad bc 6 was terrible.
[04:00 pm]
O)FaRTy1billion[MM] -- Zycorax
Zycorax shouted: Their names makes absolutely no sense.
1, 360, 1, 10. what's not to follow?
[02:22 pm]
Dem0n -- RE7 was actually fun AF tho. Pretty spooky too.
[12:48 pm]
Zycorax -- Their names makes absolutely no sense.
[10:50 am]
KrayZee -- Xbox Series X. Microsoft is just weird at naming things. They’re good at code names until they reveal the real names.
Please log in to shout.


Members Online: Roy, dragu441912