The trivia file so far:
Code
CHK Section: Where triggers are stored.*TRIG
CHK Section: Where mission briefings are stored.*MBRF
CHK Section: Verification code.*VCOD
CHK Section: Stores information to create isometric terrain.*ISOM
CHK Section: Where sprites are stored.*THG2
CHK Section: Where fog of war is stored.*MASK
CHK Section: Where locations are stored.*MRGN
CHK Section: Stores the name of each switch.*SWNM
CHK Section: Where the final terrain is stored.*MTXM
CHK Section: Stores a terrain copy to be internally used by StarEdit.*TILE
Tool: Editor made by MM-Heimdal.*StarForge
Tool: Editor made by SuicidalInsanity and DarkWizzard.*SCMDraft
Tool: Protection program made by Clokr_.*PROEdit
Tool: Protection program made by LegacyWeapon and MindArchon.*Uberation
Tool: Protection program made by GoldenUrg.*GUEdit
Tool: StarEdit mod made by GeneralMensk.*SCXE
What does SEN stand for?*Staredit Network
What does SF stand for?*StarForge
What does EUDs stand for?*Extended Unit Deaths
What does NEO stand for?*Next Ending Occurrence
What does MPQ stand for?*Mike O'Brien Pack
What does vHP stand for?*Virtual HP/Virtual Hit Points/Virtual HitPoints
What does FOW stand for?*Fog Of War
What does SCXE stand for?*StarCraft X-tra Editor
Concept: Technique used to make SC check triggers more often.*Hyper Triggers
Concept: Grid system that uses multiple preplaced stationary units or locations as the coordinates of the grid.*Static Grid
Concept: Grid system where an X and Y value for the location of a unit are determined by rows and columns of locations.*Coordinate Grid
Concept: Grid system that utilizes the formation of certain units created in perfect squares to calculate relative positions.*Mobile Grid
Concept: Technique used to detect the status of several StarCraft variables in trigger conditions.*EUDs
Concept: You can use it to subtract/add HP for several units.*vHP
Concept: Type of terrain that can only be walked over if it is covered by creep.*Null Terrain
Concept: Occours when a wait makes another wait longer.*Wait Block
Concept: Type of terrain which lacks edges. It is widely used in bounds and other UMS games.*Square Terrain
Concept: Type of terrain made tile by tile that can be used to extend isometric terrain.*Extended Terrain
Concept: Strings reused for several things in a map.*Recycled Strings
Concept: Top parts of some doodads. Units can hide behind them.*Sprites
Concept: Installation traps are?*Sprite Units
Concept: Each of the squarish parts that form the terrain.*Tile
Concept: A sprite and some terrain tiles combined.*Doodad
Concept: They help to make the triggers more clear.*Comments
Concept: This kind of 'units' can be picked up by workers.*Powerups
How many forces are there?*4
How many players can be safely used in map?*12
How many switches does it take to randomize a value between 0 and 127?*7
How many switches can be used in a map?*256
How many different 'Create Unit With Properties' actions can be used in a map?*64
How many players can run triggers?*8
How many players can units be placed for?*256
How many units can be placed in a map?*1650
How many locations can be placed in a vanilla map?*64
How many locations can be placed in a BW map?*256
How many forces are there?*4
How many avatar slots does the mission briefings screen have?*4
How many tilesets are there?*8
How many BW new tilesets are there?*3
How many characters can be used for strings?*65535
How many critters are there?*6
How many armor and attack upgrades can be researched?*255
How many conditions can a trigger have?*16
How many actions can a trigger have?*64
Default mineral amount for mineral fields.*1500
Default gas amount for vespene geysers.*5000
Default color for P1.*Red
Default color for P2.*Blue
Default color for P3.*Teal
Default color for P4.*Purple
Default color for P5.*Orange
Default color for P6 on most tilesets.*Brown
Default color for P6 on the Desert tileset.*Green
Default color for P7 on most tilesets.*White
Default color for P7 on the Ice tileset.*Green
Default color for P8.*Yellow
Default color for P9.*Green
Default color for P10.*Pale Yellow
Default color for P11.*Tan
Default color for P12.*Aqua
Trigger action commonly used to cloak units that cannot be cloaked.*Set Doodad State
Largest valid unit ID.*227
Unit with ID 0.*Terran Marine
Unit that can be used to give the player vision over an area.*Map Revealer
Unit where the screen is centered at the beginning of the game.*Start Location
Shape of the isometric terrain brush.*Diamond
Hotkey that enables/disabled the grid in the editor.*Alt+G
How's the starcraft scenario editor called?*StarEdit
What player usually owns mineral fields?*P12
What's the default string limit?*1024
Extension of SC Vanilla scenario files.*scm
Extension of BW scenario files.*scx
Extension of raw scenario files.*chk
Biggest map size supported by SC (in tiles).*256x256
The give units trigger action only works for the first __ players.*8
The avatar for this unit changes depending on the player that owns it.*Flag
Tileset: Has the lesser number of terrain types.*Installation
Tileset: The BW tilesets are modified copies of this one.*Jungle
Tileset: This tileset has high water.*Ice
Which unit has the highest max speed?*Nuke
CHK Section: Where mission briefings are stored.*MBRF
CHK Section: Verification code.*VCOD
CHK Section: Stores information to create isometric terrain.*ISOM
CHK Section: Where sprites are stored.*THG2
CHK Section: Where fog of war is stored.*MASK
CHK Section: Where locations are stored.*MRGN
CHK Section: Stores the name of each switch.*SWNM
CHK Section: Where the final terrain is stored.*MTXM
CHK Section: Stores a terrain copy to be internally used by StarEdit.*TILE
Tool: Editor made by MM-Heimdal.*StarForge
Tool: Editor made by SuicidalInsanity and DarkWizzard.*SCMDraft
Tool: Protection program made by Clokr_.*PROEdit
Tool: Protection program made by LegacyWeapon and MindArchon.*Uberation
Tool: Protection program made by GoldenUrg.*GUEdit
Tool: StarEdit mod made by GeneralMensk.*SCXE
What does SEN stand for?*Staredit Network
What does SF stand for?*StarForge
What does EUDs stand for?*Extended Unit Deaths
What does NEO stand for?*Next Ending Occurrence
What does MPQ stand for?*Mike O'Brien Pack
What does vHP stand for?*Virtual HP/Virtual Hit Points/Virtual HitPoints
What does FOW stand for?*Fog Of War
What does SCXE stand for?*StarCraft X-tra Editor
Concept: Technique used to make SC check triggers more often.*Hyper Triggers
Concept: Grid system that uses multiple preplaced stationary units or locations as the coordinates of the grid.*Static Grid
Concept: Grid system where an X and Y value for the location of a unit are determined by rows and columns of locations.*Coordinate Grid
Concept: Grid system that utilizes the formation of certain units created in perfect squares to calculate relative positions.*Mobile Grid
Concept: Technique used to detect the status of several StarCraft variables in trigger conditions.*EUDs
Concept: You can use it to subtract/add HP for several units.*vHP
Concept: Type of terrain that can only be walked over if it is covered by creep.*Null Terrain
Concept: Occours when a wait makes another wait longer.*Wait Block
Concept: Type of terrain which lacks edges. It is widely used in bounds and other UMS games.*Square Terrain
Concept: Type of terrain made tile by tile that can be used to extend isometric terrain.*Extended Terrain
Concept: Strings reused for several things in a map.*Recycled Strings
Concept: Top parts of some doodads. Units can hide behind them.*Sprites
Concept: Installation traps are?*Sprite Units
Concept: Each of the squarish parts that form the terrain.*Tile
Concept: A sprite and some terrain tiles combined.*Doodad
Concept: They help to make the triggers more clear.*Comments
Concept: This kind of 'units' can be picked up by workers.*Powerups
How many forces are there?*4
How many players can be safely used in map?*12
How many switches does it take to randomize a value between 0 and 127?*7
How many switches can be used in a map?*256
How many different 'Create Unit With Properties' actions can be used in a map?*64
How many players can run triggers?*8
How many players can units be placed for?*256
How many units can be placed in a map?*1650
How many locations can be placed in a vanilla map?*64
How many locations can be placed in a BW map?*256
How many forces are there?*4
How many avatar slots does the mission briefings screen have?*4
How many tilesets are there?*8
How many BW new tilesets are there?*3
How many characters can be used for strings?*65535
How many critters are there?*6
How many armor and attack upgrades can be researched?*255
How many conditions can a trigger have?*16
How many actions can a trigger have?*64
Default mineral amount for mineral fields.*1500
Default gas amount for vespene geysers.*5000
Default color for P1.*Red
Default color for P2.*Blue
Default color for P3.*Teal
Default color for P4.*Purple
Default color for P5.*Orange
Default color for P6 on most tilesets.*Brown
Default color for P6 on the Desert tileset.*Green
Default color for P7 on most tilesets.*White
Default color for P7 on the Ice tileset.*Green
Default color for P8.*Yellow
Default color for P9.*Green
Default color for P10.*Pale Yellow
Default color for P11.*Tan
Default color for P12.*Aqua
Trigger action commonly used to cloak units that cannot be cloaked.*Set Doodad State
Largest valid unit ID.*227
Unit with ID 0.*Terran Marine
Unit that can be used to give the player vision over an area.*Map Revealer
Unit where the screen is centered at the beginning of the game.*Start Location
Shape of the isometric terrain brush.*Diamond
Hotkey that enables/disabled the grid in the editor.*Alt+G
How's the starcraft scenario editor called?*StarEdit
What player usually owns mineral fields?*P12
What's the default string limit?*1024
Extension of SC Vanilla scenario files.*scm
Extension of BW scenario files.*scx
Extension of raw scenario files.*chk
Biggest map size supported by SC (in tiles).*256x256
The give units trigger action only works for the first __ players.*8
The avatar for this unit changes depending on the player that owns it.*Flag
Tileset: Has the lesser number of terrain types.*Installation
Tileset: The BW tilesets are modified copies of this one.*Jungle
Tileset: This tileset has high water.*Ice
Which unit has the highest max speed?*Nuke
Post has been edited 2 time(s), last time on Jun 4 2008, 6:59 pm by Clokr_.
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