Staredit Newtork
Community
StarCraft
Games
Site
Favourites
about SFGrpConv, what does this thing do..

Creator: Xeno814
Time: May 21 2008, 8:15 am

Post #1     Xeno814 May 21 2008, 8:15 am

[Avatar]
 offline contact
okay. i tried this than RetroGRP(because SFGrpConv has less complicated things for a noob like me :><: )

I've open the corsair.grp but what's next? what about the pallete file? is it in the same .mpq files in starcraft directory?

stubbornly, i choose the same corsair.grp and viola! it generate pics of corsair in full black color(w/ blue dots)

i want to know what's this SFGrpConv can do to improve my mod
Top

Post #2     Debardus[MM] May 21 2008, 10:59 am

[Avatar]
Kiwis and Limes
 offline contact
For units, you have to use the unit palette. I think it comes with SFGRPConv, but I'm not 100% on that. If you can't find it, I'll send it to you later.
hi
Top

Post #3     Phobos[MM] May 21 2008, 8:13 pm

[Avatar]
Devil May Cry 3 Rocks
 offline contact
This is a little trick, but listen (or read, whatever).
RetroGRP includes the different palletes in its folder (or zip), so you can borrow them for a while...
(user posted image)
Top

Post #4     poiuy_qwert May 21 2008, 10:15 pm

[Avatar]
PyMS Developer
 offline contact
Or better yet, get this.
(signature image)
Top
Users in this topic:


[03:17 pm]
FlyingHat -- Oh no, more typos.
[03:15 pm]
FlyingHat -- I'n afraaid I'm going to have to give you up and let you down
[03:15 pm]
FlyingHat -- Sorry, this relationship just won't do it.
[03:13 pm]
AllStarEllis -- and desert you
[03:13 pm]
AllStarEllis -- never gonna run around
[03:13 pm]
AllStarEllis -- never gonna let you down
[03:13 pm]
AllStarEllis -- never gonna give you up
You must log in to shout.

©2003-2008 Staredit Network.
Starcraft & Starcraft II are trademarks of Blizzard Entertainment.
Site Index   |   Terms of Service   |   Privacy Policy   |   Contributions