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Help with DatEdit, and maybe some other stuff

Creator: HailFire
Time: May 20 2008, 11:23 pm

Post #1     HailFire May 20 2008, 11:23 pm

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So, after a while of contemplation (and complete failure to get anywhere with mapping due to lack of inspiration), I decided to try my hand at modding.

So I downloaded Corbo's Modder's Tool Pack, opened the Newb's Guide to modding, and followed the tutorial to making the uber SCV, ran it, and rejoiced when it actually worked. In celebration, I extrapolated off of the knowledge I had gained and made super-strong laser-shooting goliaths, but that's beside the point.

So I went to the next lesson: Rocket Tanks. Opened DatEdit again (due to it being in the pack en lieu of Arsenal III), modified the stats, saved, and moved on to the Weapons tab.

DatEdit closed.

So I opened it up again, loaded the incomplete .dat file, and flipped to the Weapons tab again.

DatEdit closed.

So I opened it up again and went directly to the Weapons tab.

DatEdit closed.


In summary: LOL WUT?
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Post #2     FlyingHat May 20 2008, 11:26 pm

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Try opening the actual directory the .dat files are in. If it still doesn't work, download DatEdit off static Maplantis.
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Post #3     HailFire May 20 2008, 11:34 pm

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Hooray!

Static ML version works right.

And now; ROCKET TANKS.
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Post #4     Polaris[MM] May 20 2008, 11:47 pm

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Glad it worked, its nice to get new modders these days :D
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Post #5     HailFire May 21 2008, 12:25 am

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Addendum: When (after I discovered that it worked right) I moved the DatEdit folder into the MTP folder, it stopped working again, even when I pulled it back out.

Solution: Nuke that file, re-download. Works fine. :0_o:
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Post #6     DiscipleOfAdun May 21 2008, 2:59 am

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That's because DatEdit uses absolute paths for finding some of the files, not relative. Don't go moving the folder around unless you want that to happen.

Only fix is to reset the file paths via the options, but as I remember, there is on path that won't reset itself with the default button.
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