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RetroGRP.., where can i download this file

Creator: Xeno814
Time: May 19 2008, 10:19 am

Post #1     Xeno814 May 19 2008, 10:19 am

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i've tried searching this on the net but they're links are dead where else can i get these... :(
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Post #2     Reindeer Breeder[MM] May 19 2008, 1:58 pm

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100 lol
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http://www.staredit.net/maplantis/storage/files/Retro_GRP.zip

There are other, better ones, however. I prefer SFGrpConv myself, but it's a personal preference.
REINDEER BREEDING FRESH INCEST FUN
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Post #3     Phobos[MM] May 19 2008, 7:31 pm

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Devil May Cry 3 Rocks
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As an opinion, SFGrpConv is better, as Kow said. It lets you decompile and recompile into/from a sigle large image, which is perfect for recolorations.
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Post #4     Polaris[MM] May 19 2008, 7:43 pm

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Trippy
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Real men use Retro GRP. :P
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Post #5     FlyingHat May 19 2008, 9:23 pm

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Quote from Polaris[MM]
Real men use Retro GRP. :P
No.

ShadowFlare's GRP converter is a lot more convenient and simple. It also doesn't have any RLE compression crap.
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Post #6     Xeno814 May 19 2008, 10:47 pm

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well, after making this thread I've come up of this SFGrpConv in shadowflare's site it also said that it changes .grp to .bmp so i download it yet i didnt use it until i get these Retro GRP to compare it(actually i dozed off after downloading SFGrpConv, then lot of thing happen, bah! lame excuse! :><: ) well thanks for the link! :D
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Post #7     Polaris[MM] May 19 2008, 11:19 pm

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Trippy
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Quote from FlyingHat
Quote from Polaris[MM]
Real men use Retro GRP. :P
It also doesn't have any RLE compression crap.
Neither does retro :P I never needed RLE compression on anything.
The only time I use SFGRPConverter is when I need to recolor a whole GRP.
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Post #8     Corbo[MM] May 20 2008, 12:46 am

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LOL! DTBK actually paid for this!
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Quote from Polaris[MM]
Real men use Retro GRP. :P

This.

I have no idea why I didn't include Retro GRP in my package.
Oh ya, I didn't have it :P
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Post #9     IskatuMesk May 20 2008, 5:17 pm

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MASTER OF THE UNIVERSE, TIME, SPACE, PONIES, MAILMEN, AND GOATS
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Retrogrp distorts images. Don't use it.
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Post #10     Polaris[MM] May 20 2008, 7:28 pm

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Quote from IskatuMesk
Retrogrp distorts images. Don't use it.
Never had that problem. If it does, it is almost unnoticeable.
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Post #11     IskatuMesk May 20 2008, 8:13 pm

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MASTER OF THE UNIVERSE, TIME, SPACE, PONIES, MAILMEN, AND GOATS
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It happens with specific types of images. For example - The DyiithJhinn Hellgate could not be compiled as it was in retrogrp because of the fine circular lines that caused HUGE defects and actually managed to crash starcraft. I had to blur the frames in photoshop to get it to compile (which is why it looks like shit in HK). SF's grp converter doesn't do this.

I also ran into this same problem when I was working on the Bane graphic. Consecutive compiles resulted in the player colors at the hand growing major defects that became progressively worse until there was huge lines everywhere. I re-created the frames and ran them through SF's grp compiler; no such problem ever again.

It's rare, but it can happen.
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Post #12     Polaris[MM] May 20 2008, 8:56 pm

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Trippy
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Actually yeah, I think I know what you are talking about. I remember seeing some odd lines on several GRP's in the old Maplantis Database.
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