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Remember the game! P.s.: Feldspar.
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(I'm posting this because of SMC... though I doubt this is soon enough for anyone to want to use it...)
A quick MPQDraft plugin I made a while back to edit color cycling. Custom cyclings have wierd bugs that I havn't taken the time to look into... Apparently the pointers I edited were used for something a bit more. If these bugs become more than just funky minimap colors, I suppose I may have to rewrite the SC function that uses them... If you find any fatal bugs, report them! I havn't touched this in a while, so I can't remember the last standing. If you want more than 1.15.2, ask. I added support for multiple versions in the code. Warning! Viewing of these screenshots may cause blindness. 1 Testing color cycling offsets... 2 more... 3 more... 4 Shows one of the bugs... the minimap appears to be an amber-ish color. 5 Specifically showing one of the bugs... again, minimap issue. 6 Example of this with FireGraft. And an image of the editor: ![]() Download! This post was edited 1 time, last edit by FaRTy1billion: May 14 2008, 1:09 am.
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Remember the game! P.s.: Feldspar.
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Update!
I just added a ton of version support. Supported versions: 1.07, 1.10, 1.11b, 1.12b, 1.13e, 1.14.0, 1.15.0, 1.15.1, 1.15.2, 1.15.3, 1.16.0, 1.16.1 Also I removed that annoying "Error: Unsupported version." dialog box in MPQDraft. (This was my first plugin... I didn't know how things worked. )Yay for gravedigging ... I had to use Search just to find this. This post was edited 1 time, last edit by FaRTy1billion: Aug 19 2009, 6:37 pm.
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Bugged
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I can't seem to get it to work.
I create the cycle.ccc file with ColorCycleEdit, and put it in an MPQ under the name "tileset\cycle.ccc". I then make an MPQDraft executable for Starcraft using the ColorCycle plugin. I run the exe, I create a game, nothing is changed. 0
![]() ![]() ![]() ![]() ![]() ![]() I alone am capable of rewriting Starcraft from scratch exactly like the original. So you'd better listen up! (or die!)
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