Color Cycle Edit
Post #1
O)FaRTy1billion
May 14 2008, 1:03 am
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.rapsdleF
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(I'm posting this because of SMC... though I doubt this is soon enough for anyone to want to use it...)
A quick MPQDraft plugin I made a while back to edit color cycling. Custom cyclings have wierd bugs that I havn't taken the time to look into... Apparently the pointers I edited were used for something a bit more. If these bugs become more than just funky minimap colors, I suppose I may have to rewrite the SC function that uses them... If you find any fatal bugs, report them! I havn't touched this in a while, so I can't remember the last standing. If you want more than 1.15.2, ask. I added support for multiple versions in the code. Warning! Viewing of these screenshots may cause blindness. 1 Testing color cycling offsets... 2 more... 3 more... 4 Shows one of the bugs... the minimap appears to be an amber-ish color. 5 Specifically showing one of the bugs... again, minimap issue. 6 Example of this with FireGraft. And an image of the editor: ![]() Download! This post was edited 1 time, last edit by FaRTy1billion: May 14 2008, 1:09 am. ![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #3 Lord Jafud May 14 2008, 1:12 am
Post #4
O)FaRTy1billion
May 14 2008, 1:13 am
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.rapsdleF
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Eh. I think in adding the multiple version support I raped something... The logfile says I'm trying to write to 0. O.o
Stay tuned! (The exe still works... the qdp is just a bit messy.) EDIT: Fixed! Ok. Now it will work. If you are one of the three who already downloaded it, redownload. ...Should I add an explicit link to the qdp? This post was edited 2 times, last edit by FaRTy1billion: May 14 2008, 1:32 am. ![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #7
O)FaRTy1billion
Aug 19 2009, 6:30 pm
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.rapsdleF
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Update!
I just added a ton of version support. Supported versions: 1.07, 1.10, 1.11b, 1.12b, 1.13e, 1.14.0, 1.15.0, 1.15.1, 1.15.2, 1.15.3, 1.16.0, 1.16.1 Also I removed that annoying "Error: Unsupported version." dialog box in MPQDraft. (This was my first plugin... I didn't know how things worked. )Yay for gravedigging ... I had to use Search just to find this. This post was edited 1 time, last edit by FaRTy1billion: Aug 19 2009, 6:37 pm. ![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #8
Heinermann
Aug 20 2009, 9:16 am
Post #9
O)FaRTy1billion
Aug 20 2009, 11:23 pm
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.rapsdleF
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Did you change the dropdowns at the top? What SC version do you have? Do you have color cycling enabled in your video options?
This post was edited 1 time, last edit by FaRTy1billion: Aug 20 2009, 11:37 pm. ![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #10
Heinermann
Aug 20 2009, 11:52 pm
Post #11
O)FaRTy1billion
Aug 21 2009, 6:24 am
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.rapsdleF
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It worked just fine for me. ;o
Wherever you ran the .exe you should find ColorCycle.log... What is in that? ![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #12
Heinermann
Aug 21 2009, 12:26 pm
Post #13
O)FaRTy1billion
Aug 21 2009, 9:56 pm
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.rapsdleF
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"I run the exe, I create a game, nothing is changed."? ;o
You mean like minimap problems? ![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #14
Heinermann
Aug 22 2009, 4:44 am
Post #15 Suicidal Insanity Sep 9 2009, 11:43 pm
Post #16
O)FaRTy1billion
Sep 11 2009, 7:53 pm
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.rapsdleF
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It's hardcoded data used by a function. If it was a .dat file, it wouldn't need a plugin to use it. xD
![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
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