Bring/Command Updating Discussion, So we stop spamming the Ladder :P
Post #21 Fyrinite May 2 2008, 10:20 am
Post #25
Tuxedo-Templar
May 2 2008, 2:50 pm
Post #26
Demented Shaman
May 4 2008, 3:54 am
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Well it's not like the blizzard programmers coded SC with the intention of allowing complex and accurate map editing
This shouldn't be a surprise at all, just look at the editor that comes with Starcraft. Clearly UMS wasn't one of their top priorities. I'm sure it's just a result of what a programmer has to do to balance between time deadlines, efficiency, cost, and maintenance. They don't have the luxury of being able to create the most robust engine or most powerful map editor. Some may call it lazy, but from a different perspective it's just getting the job done. ![]() ![]() ![]() ![]() ![]() ![]() |
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Okay... Just to clearfy, give units is not invalidating the cache, isn't it? Fine.
Mabe they've just forgotten to invalidate when creating and giving units... Ah those programmers!
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