EUD/Address Database
Post #62
O)FaRTy1billion
Apr 11 2010, 8:21 am
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.rapsdleF
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TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #63
rockz
May 3 2010, 5:43 pm
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お や す み
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What's the syntax for unit dimensions? Up, Down, Left, Right? 1 byte each?
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Post #64
O)FaRTy1billion
May 17 2010, 11:37 pm
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.rapsdleF
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http://farty1billion.dyndns.org/EUDDB/?pg=entry&addr=6690760
Don't know if it will be the same elsewhere. Could it be this? +0x108 - WORD wX_Contours_1_Unknown +0x10A - WORD wY_Contours_1_Unknown +0x10C - WORD wX_Contours_2_Unknown +0x10E - WORD wY_Contours_2_Unknown ![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #66
O)FaRTy1billion
Aug 14 2011, 9:51 pm
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.rapsdleF
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I don't think I've ever advertised this or mentioned it ... But if you ask me, EUDDB's reference page is severely lacking.
If anyone has any information (lists, scripts, HTML pages, etc.) they would like to put in there, post here or PM me. It pretty much only has txt files, but I recently found that I'd made it support PHP scripts and HTML (I had never thought of it until I made the string calculator xD). Minor Update: I've changed the internal handling of the database so that each entry has a unique ID... Before now, the entries were strictly indexed by the address which could create problems when multiple versions have a value at the same address. There are now a number of ways to link to the pages ... A full descriptive link: http://farty1billion.dyndns.org/EUDDB/?pg=entry&name=Player+Name&addr=0x0057EE9C&ver=1.16.1&plat=win (which is a lot )A shorter descriptive link: http://farty1billion.dyndns.org/EUDDB/?pg=entry&addr=0x0057EE9C&ver=1.16.1&plat=win (still a lot) Or directly by ID: http://farty1billion.dyndns.org/EUDDB/?pg=entry&id=195 All old links will still work, as you can still link by address, it's just sometimes that can be ambiguous. Same goes for linking by name. I'm pretty sure nobody will ever need to use any of these linking options, or even notice them ... But it prevents a theoretical problem that hasn't yet happened to the best of my knowledge. Plus the function I wrote to do this can be modified slightly for a simple search function when I stop being lazy. This post was edited 2 times, last edit by FaRTy1billion: Aug 15 2011, 4:11 am. ![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
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