Staredit Network > Forums > Modding Discussion > Topic: Lolol Challenge Me
Lolol Challenge Me
Mar 25 2008, 4:55 am
By: Syphon  

Mar 25 2008, 4:55 am Syphon Post #1



I've gotten bored, so I go about solving ultimate modding techniques mysteries. Holy grails if you will. If you can recall something someone constantly asks about, but gets shot down, post said system here, and I'll try to solve it through the magic of lateral thinking. My current accomplishments are...

[] Unit Teleportation
[] Water Units & Terrain Scaling
[] Afterburners (Tentative, I'm 90% sure it'll work, but haven't fully tested.)



None.

Mar 25 2008, 4:58 am A_of-s_t Post #2

aka idmontie

Figuring out what causes overlays to appear at certain health levels and applying it to units.



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Mar 25 2008, 5:04 am Syphon Post #3



Quote from A_of-s_t
Figuring out what causes overlays to appear at certain health levels and applying it to units.

That'll be really easy when Farty releases triggerplugin.



None.

Mar 25 2008, 5:09 am IskatuMesk Post #4

Lord of the Locker Room

Quote
[✓] Unit Teleportation

Depends what kind of teleportation. If you can work triggers into that it's easy. Purely iscript-wise I've already done it.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Mar 25 2008, 5:16 am A_of-s_t Post #5

aka idmontie

Quote from Syphon
Quote from A_of-s_t
Figuring out what causes overlays to appear at certain health levels and applying it to units.

That'll be really easy when Farty releases triggerplugin.
The trigger plugin better be able to create images then...



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Starcraft GitHub Organization - Feel free to request member status!
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Mar 25 2008, 5:27 am candle12345 Post #6



"Afterburners (Tentative, I'm 90% sure it'll work, but haven't fully tested.)"
Splain please?



None.

Mar 25 2008, 5:40 am Syphon Post #7



Quote from IskatuMesk
Quote
[✓] Unit Teleportation

Depends what kind of teleportation. If you can work triggers into that it's easy. Purely iscript-wise I've already done it.

No iscript, just with a weapon and an exe edit.

How did you do it with pure iscript?

@Candle, maybe tomorrow. I won't get anyones hopes all the way up until I actually test it, and I can't remember a critical piece of the puzzle. :P



None.

Mar 25 2008, 6:16 am Corbo Post #8

ALL PRAISE YOUR SUPREME LORD CORBO

MY teleportations systems are better.
Included absolutely no iscript changes and it could be used like a real spell, costed energy and stuff.

Now syphon, I challenge you to modify the position of minimap displaying. That's easy, but try to make it so where you click it's actually where you go.
Normally any changes to it will make it so where you click it's not where you go but X pixels left or down to where you clicked depending on how many pixels you moved it.
Hell, I challenge you to properly display every elements of console somewhere else but in their places without getting black spots.
And if you can't even do the last one, I challenge you to find the console elements :P



fuck you all

Mar 25 2008, 6:18 am IskatuMesk Post #9

Lord of the Locker Room

Oh, you guys are messing with exe edits. I don't know ASM or anything I can't really/don't really want to do that.

I posted my Heretic script in my bible and he teleports to move around.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Mar 25 2008, 6:21 am Corbo Post #10

ALL PRAISE YOUR SUPREME LORD CORBO

Firegraft exe edits, IM :P No ASM involved.
And only syphon is, I didn't mess anything but a few tech requirements and orders.



fuck you all

Mar 25 2008, 7:04 am IskatuMesk Post #11

Lord of the Locker Room

ok, I only mod 1.10 anyway so it's still basically stuff I won't be doing anything with



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Mar 25 2008, 6:04 pm ShadowFlare Post #12



Quote from A_of-s_t
Figuring out what causes overlays to appear at certain health levels and applying it to units.
Are you talking about buildings? If so, then that's already been figured out a while ago (it has to do with the .lof files they have set in images.dat).



None.

Mar 25 2008, 7:20 pm Laser Dude Post #13



I've done warp-in, changed the number of mined minerals, and changed a unit's graphic on the fly, and made a realistic fuel system for a mod I'm working on.



None.

Mar 25 2008, 8:32 pm Symmetry Post #14

Dungeon Master

Do burrow+move=cloak.



:voy: :jaff: :voy: :jaff:

Mar 25 2008, 9:24 pm Syphon Post #15



Quote from Corbo
MY teleportations systems are better.
Included absolutely no iscript changes and it could be used like a real spell, costed energy and stuff.

Now syphon, I challenge you to modify the position of minimap displaying. That's easy, but try to make it so where you click it's actually where you go.
Normally any changes to it will make it so where you click it's not where you go but X pixels left or down to where you clicked depending on how many pixels you moved it.
Hell, I challenge you to properly display every elements of console somewhere else but in their places without getting black spots.
And if you can't even do the last one, I challenge you to find the console elements :P

That's what mine are Corbo.

I don't feel like editing consoles right now. And I totally found the elements... But I lost em. :(



None.

Mar 25 2008, 10:25 pm Corbo Post #16

ALL PRAISE YOUR SUPREME LORD CORBO

Is that your way of saying "I can't do what you ask me to"?
And yeah, try Burrow + Move = Cloak



fuck you all

Mar 25 2008, 10:32 pm IskatuMesk Post #17

Lord of the Locker Room

Create a magnetic poly.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Mar 25 2008, 10:36 pm Syphon Post #18



Quote from Corbo
Is that your way of saying "I can't do what you ask me to"?
And yeah, try Burrow + Move = Cloak

Just... Getting a burrowed unit to move? K...

Quote from IskatuMesk
Create a magnetic poly.

Poly?



None.

Mar 25 2008, 10:47 pm IskatuMesk Post #19

Lord of the Locker Room

Oh my. I mean pony. That's what happens when you are pissed off at people destroying thousands of dollars of your hardware.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Mar 26 2008, 5:37 am A_of-s_t Post #20

aka idmontie

Quote from ShadowFlare
Quote from A_of-s_t
Figuring out what causes overlays to appear at certain health levels and applying it to units.
Are you talking about buildings? If so, then that's already been figured out a while ago (it has to do with the .lof files they have set in images.dat).
No, I mean that I want create overlays when a unit has a paticular amount of health and not only with buildings, but with every unit.



Personal GitHub
Starcraft GitHub Organization - Feel free to request member status!
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