| woland | Mar 21 2008, 3:24 am | Post #1 |
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is there a way to do this? Thx in advance.
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This post was edited 2 times, last edit by woland: Mar 29 2008, 12:40 am.
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| EzDay281[MM] | Mar 21 2008, 4:19 am | Post #2 |
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Without modding, there's not much you can do.
Giving a player a level of 1 or higher for Upgrade 60 will increase Psi Storm's damage by 1 for every hit per upgrade, but note that this upgrade will also effect the defense of almost, or perhaps entirely, every unit which does not normally have an armor upgrade, and will increase the damage of a large number of otherwise unchangable attacks. |
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![]() ![]() I am gooey... Pour me, poke me, watch me gloop! And before you say, 'fooey,' Find me to be a wonderful soup! |
| NudeRaider | Mar 21 2008, 9:54 am | Post #3 |
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Write your own destiny, or else someone will write it for you!
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That's not entirely correct, EzDay.
You can change the last of the other -> unused upgrades to make the storm stronger. It affects other things too, most significantly the base armor of buildings (not all afaik). Many units (like workers) will show upgrade damage, but their damage increase per upgrade is 0 so there's no change. The storm has a damage increase per upgrade of 8 with a base damage of 112: 0 upgrades: 112 damage 30 upgrades: 352 damage |
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| woland | Mar 28 2008, 11:19 pm | Post #5 |
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So the last one of the other upgrades will change psi's storm damage and affect armor for most buildings but how about units? Moreover, does the armor increase also affects non-protoss buildings? Thx in advance |
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This post was edited 1 time, last edit by woland: Mar 28 2008, 11:32 pm.
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| Falkoner | Mar 28 2008, 11:20 pm | Post #6 |
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Taking StarCraft Map Making to the Limit!
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| EzDay281[MM] | Mar 29 2008, 12:25 am | Post #7 |
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Um. How so? In fact, I'd have to say yours is less accurate; workers actualy do have a default damage upgrade of 1. ;P I just added Upgrade 60 to my StarForge's data file, set it to 1, and it did indeed increase the damage of my Sunken Colonies, Spore Colonies, Photon Cannons, Missile Turrets, SCVs, Probes, Drones, and Spider Mines ( I did specify 'large number,' not 'most,' and 'attacks,' not 'spells;' depending on interpretation, almost all weapons which canNOT be upgraded are in the latter group ) . edit: "Whats "Upgrade 60"" Should've mentioned this before edit in this post anyways, but... I had forgotten that the newest StarForge ( unless it's been updated since the one I have ) doesn't include the unused Upgrades in it, for some reason. If you want, I can get you the, erm, "fixed" version of the upgrade data file. xP |
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This post was edited 1 time, last edit by EzDay281: Mar 29 2008, 12:30 am.
![]() ![]() I am gooey... Pour me, poke me, watch me gloop! And before you say, 'fooey,' Find me to be a wonderful soup! |
| DT_Battlekruser | Mar 29 2008, 1:03 am | Post #8 |
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Newest what? Starforge hasn't been updated in forever and my version has unused upgrades in the "Unused" folder in the Upgrades menu. |
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| EzDay281[MM] | Mar 29 2008, 1:25 am | Post #9 |
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It has been updated at all, in its history, and since any version is necessarily very-old, mine could be so very-old that it's not the newest. =P Whatever the case is, it[mine] didn't have them.
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![]() ![]() I am gooey... Pour me, poke me, watch me gloop! And before you say, 'fooey,' Find me to be a wonderful soup! |
| NudeRaider | Mar 29 2008, 8:31 am | Post #10 |
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Write your own destiny, or else someone will write it for you!
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He's talking about the same upgrade as I did. It seems to have different names in different editors. It increases non-protoss buildings' armor too. I haven't found another unit yet that gets its actual stats changed. EzDay and the tutorial say that workers', or defense buildings' damage gets increased. I CANNOT confirm this - maybe it has changed in some patch. I use it in a map and their actual damage is untouched although it shows 30 upgrades. That is because the upgrade damage is 0. In the editor you can only change the base damage. I just skimmed what you wrote and thought you mean storm increases 1 damage per upgrade. At least it was unclear because many people don't know storm is divided into 8 hits (14 damage each). I just added Upgrade 60 to my StarForge's data file, set it to 1, and it did indeed increase the damage of my Sunken Colonies, Spore Colonies, Photon Cannons, Missile Turrets, SCVs, Probes, Drones, and Spider Mines . That is wrong, or not always correct. Go up a few lines to my answer to woland's 2nd question or check the attached map to see why/verify. EDIT: If you use my map to check it, you have to place one of said units for the P1-6 (humans) and keep in mind that I removed the upgrade for the comps. |
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This post was edited 1 time, last edit by NudeRaider: Mar 29 2008, 12:01 pm.
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| Kenoli | Mar 29 2008, 11:39 am | Post #11 |
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By default Probes, Drones, Sunken Colonies, Spore Colonies, Photon Cannons, Missile Turrets, Spider Mines, Infested Terran, and Scourge all have a bonus damage of 0. SCVs have a bonus damage of 1.
It hardly matters though, since you can change them to whatever you want. PS. ![]() Pew pew pew |
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This post was edited 1 time, last edit by Kenoli: Mar 29 2008, 11:49 am.
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| candle12345 | Mar 29 2008, 11:40 am | Post #12 |
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Don't believe the post to the right! IT'S A LIE!
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SCVs really are overpowered, first +20 hp, now they get automatic bonus damage?
MAAADNEEES I spose they don't regen, but still. |
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| NudeRaider | Mar 29 2008, 12:07 pm | Post #13 |
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Write your own destiny, or else someone will write it for you!
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EzDay and the tutorial say that workers', or defense buildings' damage gets increased. I CANNOT confirm this - maybe it has changed in some patch. I use it in a map and their actual damage is untouched although it shows 30 upgrades. That is because the upgrade damage is 0. In the editor you can only change the base damage. Oh jeeez... I guess I wasn't thorough in my testings, yeah I manually set the upgrade damage to 0 of all those units, so their actual damage didn't change.
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This post was edited 1 time, last edit by NudeRaider: Mar 29 2008, 6:18 pm.
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| fritfrat(U) | Mar 29 2008, 5:54 pm | Post #14 |
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The main thing that upgrade 60 effects that you really can't control is building and critter armor. It is a very viable option in most maps to use it.
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