Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Need Weapon's Assistant
Need Weapon's Assistant
Jul 20 2022, 5:00 pm
By: MetalGear  

Jul 20 2022, 5:00 pm MetalGear Post #1



I need a battle assistant, as in someone to help me design the mechanics of my battle systems so that they are a) enjoyable b) balanced and c) challenging. I just struggle to make the fights of my games challenging enough for Starcraft community. If I could get a battle assistant it might help my progress for the next 2 maps I'm creating.




None.

Jul 21 2022, 10:18 pm GGmano Post #2

Mr.Pete-Tong

what do you mean about battle systems?

id be happy to share experience and ideas, but testing i wont be able to parcipate in, like the balance part

I have many nice systems for income that i invented.

if you wanna coop work on map making im intrested gettin some help for a RPG im doin



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Jul 22 2022, 10:16 pm MetalGear Post #3



Battle Systems: the art of battle design

This is just kind of a lucky strike, I don't usually employ people. If there's anyone out there who shares an interest in the art of combat design (spells, virtual items, hero ideas etc.) then let me know :)




None.

Jul 23 2022, 3:12 am Ultraviolet Post #4



Quote from MetalGear
Battle Systems: the art of battle design

This is just kind of a lucky strike, I don't usually employ people. If there's anyone out there who shares an interest in the art of combat design (spells, virtual items, hero ideas etc.) then let me know :)

You probably don't want my help, but I'd be interested in having some discussions and sharing ideas if you did. I'm sure you remember, I played your recently produced RPG and I thought it was well polished and had an interesting storyline but I couldn't bring myself to finish it due to the simplicity of the battle systems.



My Projects:

Impossible Ultraviolet | Impossible UV2 | Impossible UV3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

————————————————————————————————————

Join me in Torn City
It's a text-based MMORPG, kind of like GTA, and played from your browser. Sounds silly, but it's fun. I get a referral reward if you join after clicking my link. Let me know if you do, and if you make it to level 10, I'll send you the reward I get.

Jul 24 2022, 9:01 pm Milestone Post #5



Quote from MetalGear
I need a battle assistant, as in someone to help me design the mechanics of my battle systems so that they are a) enjoyable b) balanced and c) challenging. I just struggle to make the fights of my games challenging enough for Starcraft community. If I could get a battle assistant it might help my progress for the next 2 maps I'm creating.

Join and ask in the SEN discord! I'm sure people would be willing to help or discuss. https://discord.gg/62bpUCZh




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2024-9-13. : 4:57 pm]
Ultraviolet -- soup
[2024-9-12. : 9:31 pm]
T-warp -- sup
[2024-9-12. : 3:05 am]
RIVE -- sup
[2024-9-12. : 12:24 am]
Dem0n -- hi
[2024-9-11. : 6:47 pm]
Oo.ZeALoT.oO -- hi
[2024-9-11. : 5:22 pm]
NudeRaider -- dumbducky
dumbducky shouted: I'm running out of bangers that I can recall from the top of my head, might have to give this bit a rest.
this might be a bit of a downer, but none of these were actually bangers :/
[2024-9-11. : 3:15 pm]
dumbducky -- I'm running out of bangers that I can recall from the top of my head, might have to give this bit a rest.
[2024-9-11. : 3:15 pm]
dumbducky -- Vrael
Vrael shouted: hottest take of 2024 right there
2014, actually
[2024-9-11. : 1:44 pm]
Vrael -- or maybe 'for now' I always seem to want to revisit and find better wordings
[2024-9-11. : 1:43 pm]
Vrael -- done now :)
Please log in to shout.


Members Online: Roy, Oh_Man