Staredit Network > Forums > SC1 Mapping Tools > Topic: EUD Editor 3 - Trigger Editor Translation Expanded
EUD Editor 3 - Trigger Editor Translation Expanded
Sep 1 2021, 10:04 pm
By: DeadlyBytes  

Sep 1 2021, 10:04 pm DeadlyBytes Post #1

( Discord: Hexoca#0640 )

Hello all I'm sure everyone here knows of the awesome EUD Editor 3, in case you didn't, check it out
here: https://github.com/Buizz/EUD-Editor-3

Some updates ago they added English translations to most of the program, if you tried it out you might have noticed that unfortunately the trigger editor
of the program was left mostly as is. I found it hard to tell at a glance what my triggers were doing, and it really made it a slow process always having to decipher
what each trigger was actually trying to do. So I went through and translated what I could find available in the files for the trigger editor of what's visible.
I don't know Korean so I used a combination of Google Translate, and then rewriting it to make sense. I tried to group the categories by what seemed best,
I also reordered the parameters of the trigger layouts to increase readability.

Example: Trigger modifying kills of a unit

Original:
[P1]의 [Terran Marine]이 죽은 수를 [5]만큼 [Add]합니다.

Updated:
Modify kills of [Terran Marine] by [P1]: [Add] [5]


I am by no means an expert at EUDs\Korean\English, so I very well could have some typo/Grammar/Format errors, feel free to let me know if you come across anything that should be changed.

Go ahead and grab the files here: http://www.staredit.net/sc1db/file/5391/

This is for EUD Editor 3 V 0.12.8.1 which is current as of 9/1/21

Attachments:
TriggerEditorEx1.png
Hits: 4 Size: 116.21kb
TriggerEditorEx2.png
Hits: 1 Size: 23.91kb

Post has been edited 2 time(s), last time on Sep 1 2021, 10:44 pm by DeadlyBytes.



None.

Sep 2 2021, 2:26 am Oh_Man Post #2

Find Me On Discord (Brood War UMS Community & Staredit Network)

Very nice work dude. Thanks for your effort




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[06:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
[2024-4-20. : 7:56 pm]
Oh_Man -- lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
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