Staredit Network > Forums > General StarCraft > Topic: Starcraft Fan campaign Listing V3
Starcraft Fan campaign Listing V3
Jun 20 2021, 10:11 am
By: Zincoshine
Pages: < 1 « 3 4 5 6 7 >
 

Oct 19 2021, 8:36 pm Zincoshine Post #81



.... Zergy. I already have this "revenge" campaign. In fact, you have it too. It's already in your own archive :bye1: :bye1: :bye1:
It's also already on my pending review list. It's going to be reviewed very soon. I'll see if the links you provided will give me some info to add to its entry....

I've updated the files for your campaign now

Aside from that, Guns for Hire has been reviewed. It's a great campaign that is sadly unplayable due to a complete lack of feedback and testing. It scored 60% and isn't recommended.



None.

Oct 20 2021, 7:58 pm Zincoshine Post #82



Starcraft SCRBIC has just become the first and only modded campaign ever made to be refused a rating. SCRBIC stands for School Corps Really Brave Infiltration Committee. That should begin to give you an idea of why this was refused a rating... but you can see the full explanation in the notes.

Aside from this, it turns out that "the aftermath" was just "SC: aftermath" which is already archived. I didn't find out until after QAing it though. I have merged the new QA with the old listing. No, it's still not recommended although the score has gotten a huge improvement.

Finally, I have QA'd Revenge. It was awful and it got a score of 23%

This concludes the QAing of all of the unmodded campaigns found since the summer. Sadly, none of them have earned a recommendation. Perhaps the modded campaigns found might hold some hope....
Before I get to those, I'll be going over the 2 new campaigns made recently.

It is worth keeping in mind that the steam sale season begins next Thursday and I'll be taking a break from starcraft for some time as a result...

Post has been edited 4 time(s), last time on Oct 20 2021, 8:16 pm by Zincoshine.



None.

Oct 20 2021, 8:55 pm Andrea Rosa Post #83

Just a glitch in the Matrix

Quote from Zincoshine
SCRBIC stands for School Corps Really Brave Infiltration Committee. That should begin to give you an idea of why this was refused a rating...

LOL I need to check this out.




Oct 22 2021, 10:03 pm Zincoshine Post #84



Alright, "SC Adventures: The insurgent" and Vanguard of Aiur will be the last two campaigns I play before I am off to play whatever games on my wishlist go on sale during the Steam Halloween sale.

Also, The files for trinity have been added to the archive.

Aside from that, I'm currently about 3/5th done with QAing "the insurgent". At the moment the QA verdict is looking like it will be extremely close for this campaign. Right now it's 50-50 either way.

Edit: "The insurgent" only got worse with each mission with the mission briefing in mission 10 decisively putting the campaign in red and ending my playthrough. It has scored 58% and is not recommended. Also, this time the files for trinity are uploaded for real.

Post has been edited 4 time(s), last time on Oct 23 2021, 8:15 am by Zincoshine.



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Oct 24 2021, 8:59 am Bruce Post #85



1) In the listing you wrote the release date of the campaign Revenge is July 2003, but it looks like the last map of this campaign was finished in September 2003. I think it would be more precise to update the release date to September 2003.
2) I found a new campaign named "Survival War" from the author "Sang_rouge" but the download link is broken. See official thread link: https://web.archive.org/web/20061108231304/http://www.damechaos.com/telechargement.php?id=149&survival-war
3) I found the official archive file from the "ATK Resurrection" campaign. https://web.archive.org/web/20061108231739/http://www.damechaos.com/telechargement.php?id=390&atk-resurrection
Campaign can be downloaded at this link: http://starchaosmaps.free.fr/Campagnes/Atk_Resurrection_01-12.zip
I checked every single file and I noticed the MD5 hash of previously shared mission 2 and 11 is different. I uploaded these two maps here: https://pixeldrain.com/u/DWNQzQmW
Mission 11 might be a prior version of the official release and map 2 might be a later update of the official version but I am not sure, it would be helpful if someone experienced with StarCraft Editor check the difference between these files version.

Post has been edited 2 time(s), last time on Oct 24 2021, 2:43 pm by Bruce.



None.

Oct 24 2021, 12:24 pm Zincoshine Post #86



I decided to do a review of Trinity since this can be done really quickly. It's a non-functional campaign, but it has a lot of things that can give a campaign maker good ideas on how to improve their campaigns (and how NOT to improve their campaigns *cough* basic sound replacements *cough*), and how to use mods to enhance the quality of a campaign. It's recommended exclusively for campaign makers and has scored 75%.

By the way, Bruce, I recommend you continue to use email because I probably won't be active on the staredit forum when the steam halloween sale starts. I've updated the sheet now

Post has been edited 4 time(s), last time on Oct 24 2021, 1:43 pm by Zincoshine.



None.

Oct 25 2021, 4:18 pm Luigi Post #87

In God I trust.

Quote from name:
the plot slowly begins to get confusing.... this is especially the case when a female horner is introduced and Radner is supposedly revealed to actually be jim raynor.

I don't see anything strange with a female Character. And no, Radner used false identities in the past for protection.

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Quote from name:
In mission 7 the description before the briefing is very contradictory to the briefing. The plot is falling apart....

(???) I haven't found any contradiction.

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Quote from name:
In mission 8 it just gets worse... detonate what? why the hell would magnus wait with the commander to arrest Radner... wait, which commander????

It is very clear that Outpost City was under siege. Radner was disobeying orders from Dumont. Dumont is a Commander...

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Quote from name:
As if it couldn't get any worse, dumont defects to work with magnus and it is discovered that magnus is working with the protoss to stop the zerg, but that makes them the good guys!

No. Dumont joins forces with a terrorist group. He betrays the Interplanetary Confederation.

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Quote from name:
The mission briefing for mission 10 was the last straw. Now Radner and Horner want to ally with the zerg. I'm done....

Just Horner.

Collapse Box (spoilers)


Also I want to point out here that you should listen to the opinion of the experts (in this case Horner is explaining).

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You haven't been paying attention to the briefings. I don't disagree nor have any issues with anything else stated by you. But as for the plot, I don't see it being illogical anywhere. Everything you said is nonsense. You didn't like it, that's a different story.

Post has been edited 2 time(s), last time on Oct 26 2021, 12:06 am by Luigi.



I'm the creator of StarCraft Adventures.
For Spanish version "Aventuras de StarCraft":
Aventuras de StarCraft (blog)

Oct 25 2021, 5:40 pm JumpStart Post #88



Quote from Zincoshine
It has scored 58% and is not recommended.

Why are you not recommending people play campaigns? I thought they were all free to download. Shouldn't you be encouraging people to try them out and form their own opinions?



None.

Oct 25 2021, 7:16 pm Zincoshine Post #89



OK, so apparently the developers of 3 games I have on my wishlist have decided to put their games on sale even before Halloween, with two of them having their sales only for a very short period. Looks like I'll be leaving a bit earlier than expected. This is quite awkward for Vanguards of Aiur since I am halfway done reviewing that (and so far it is looking like it will be the first recommendation I make since I completed playing the vision of the future series.) That means it could be "under review" for several weeks.

As such, I have made some last-minute adjustments to the listing and I have restored the "order by score" sheet. In addition, I have added a long-planned "hall of fame" listing where I give mention to the most notable things ever produced by the starcraft community.

Quote from Luigi
You haven't been paying attention to the briefings. I don't disagree or have any issues with anything else stated by you. But as for the plot, I don't see it being illogical anywhere.
I have been paying attention. It just gradually makes less and less sense. As far as I can see, if Magnus is allying with the protoss in order to defeat the zerg, who have been clearly established as enemies of the Terrans in the early parts of the campaign, then they're the good guys. This is just one example of the increasing amount of inconsistent things that show up as the campaign progresses. Either there has been something lost in the translation or the behavior of the characters doesn't make sense. Since English is not your main language and you made a Spanish version I will give you the benefit of the doubt and assume it is a translation problem. In that case, I can put your campaign into the foreign language section and mark it as blue (meaning unrated) but there's no way I'm recommending the English version of the campaign in the campaign's current state. I mean, there isn't even any indication of when this all happens (hence why you only got a 50% score on setting, which is supposed to be the easiest score for a campaign to get 100% on) Of course, if this story is outside the starcraft universe then timing isn't needed but with Radner being hinted at being Jim Raynor then it is pretty clear that this is at least within the starcraft universe.

Quote from JumpStart
Quote from Zincoshine
It has scored 58% and is not recommended.
Why are you not recommending people play campaigns? I thought they were all free to download. Shouldn't you be encouraging people to try them out and form their own opinions?

As stated in my FAQ on page 1, I provide the files for all the campaigns, people can choose what to do with them. If they want to ignore my QA they are free to do so. The sheet was originally designed to be a quality assurance listing because back in 2019 starcraft campaigns had developed a reputation for being very bad and I wanted to disprove that and show there is actually a lot of good stuff available. The amount of good stuff has been disappointingly lower than I had hoped but there is still a lot for players to dig into. If I were to recommend every campaign ever made, then that would once again destroy the reputation of starcraft custom campaigns. I do recommend good ones and since 2017 nearly everything produced by the community has been good. Your campaigns are the exception JumpStart, but I hope one day you'll put a proper amount of effort into designing your map triggers, you are very skilled when it comes to designing macro gameplay and it would be nice to see that being complemented with good trigger design. I advise you to open up the two maps for Trinity and see how the various triggers were designed, you will learn a lot.

Post has been edited 5 time(s), last time on Oct 25 2021, 8:28 pm by Zincoshine.



None.

Oct 25 2021, 9:44 pm JumpStart Post #90



Quote from Zincoshine
As stated in my FAQ on page 1, I provide the files for all the campaigns, people can choose what to do with them. If they want to ignore my QA they are free to do so. The sheet was originally designed to be a quality assurance listing because back in 2019 starcraft campaigns had developed a reputation for being very bad and I wanted to disprove that and show there is actually a lot of good stuff available. The amount of good stuff has been disappointingly lower than I had hoped but there is still a lot for players to dig into. If I were to recommend every campaign ever made, then that would once again destroy the reputation of starcraft custom campaigns. I do recommend good ones and since 2017 nearly everything produced by the community has been good. Your campaigns are the exception JumpStart, but I hope one day you'll put a proper amount of effort into designing your map triggers, you are very skilled when it comes to designing macro gameplay and it would be nice to see that being complemented with good trigger design. I advise you to open up the two maps for Trinity and see how the various triggers were designed, you will learn a lot.

I don't feel this is necessarily true imo. I think it is possible to say that you don't like a campaign(or give it a bad score), but to still recommend people to try it themselves because they might think differently and could end up growing out the campaign community even more. People have been known to have opposing views.

Edit: Sorry for not mentioning this earlier, but I don't get what you mean by my maps not having good trigger design. If you're talking about why most of my campaigns don't use a lot of triggers it's because they were not meant to be overly complicated. I enjoyed the official Blizzard campaigns quite a lot and they don't use that many triggers in them(I like to model my work after the people they were inspired by). If you're talking about how my maps look in the editor, I don't like to concern myself with how they look in them too much. Imo, it all comes down to how the map is played and how everything feels in game(since Starcraft at it's core is a game). I don't feel that it needs to be all about code and editing.

Post has been edited 1 time(s), last time on Oct 26 2021, 9:49 am by JumpStart.



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Oct 26 2021, 12:02 am Zergy Post #91



Quote from Bruce
3) I found the official archive file from the "ATK Resurrection" campaign. https://web.archive.org/web/20061108231739/http://www.damechaos.com/telechargement.php?id=390&atk-resurrection
Campaign can be downloaded at this link: http://starchaosmaps.free.fr/Campagnes/Atk_Resurrection_01-12.zip
I checked every single file and I noticed the MD5 hash of previously shared mission 2 and 11 is different. I uploaded these two maps here: https://pixeldrain.com/u/DWNQzQmW
Mission 11 might be a prior version of the official release and map 2 might be a later update of the official version but I am not sure, it would be helpful if someone experienced with StarCraft Editor check the difference between these files version.
For info, after checking with the version I have on my computer for years now, only the checksum of the second map differ.

I remember another former website, starcraftwww (world wide war) and checked it on web archive.
It campaigns section mention a Zerg one named "La ConquĂȘte De Sakura" (Conquest of Shakura in English)
I look for it creator "JL-Fusion" on google but didn't find any email to contact him.
Same when I look up for the campaign name, nothing.

Post has been edited 2 time(s), last time on Oct 26 2021, 3:57 am by Zergy.



French map maker, not really active today

Oct 26 2021, 12:42 am Luigi Post #92

In God I trust.

Quote from Zincoshine
I mean, there isn't even any indication of when this all happens (hence why you only got a 50% score on setting, which is supposed to be the easiest score for a campaign to get 100% on) Of course, if this story is outside the starcraft universe then timing isn't needed but with Radner being hinted at being Jim Raynor then it is pretty clear that this is at least within the starcraft universe.
The story doesn't take place in the same universe. That's simply because there are different Characters, and the Terran Squadrons, Zerg Broods and Protoss Tribes do not reflect StarCraft lore in any possible way. My campaign is facing the same problem any other unmodded campaign has faced: unit speech for Raynor and Kerrigan cannot be changed.
As I said, everything else you said about anything aside the plot was fine for me. But I wouldn't mind if you raise that 50% on setting.
I just pointed out the plot observations.

Quote from JumpStart
I think it is possible to say that you don't like a campaign(or give it a bad score), but to still recommend people to try it themselves because they might think differently and could end up growing out the campaign community even more. People have been known to have opposing views.
As Cold as Ice achieved a higher overall score than The Bob Levels, but it was marked as yellow. There's obviously a lot of variation among people's opinions. From my perspective the campaigns were entertaining. Players have different sets and arrangement of priorities when it comes to custom campaigns.

Post has been edited 1 time(s), last time on Oct 26 2021, 12:48 am by Luigi.



I'm the creator of StarCraft Adventures.
For Spanish version "Aventuras de StarCraft":
Aventuras de StarCraft (blog)

Oct 26 2021, 3:25 am JumpStart Post #93



Quote from Luigi
There's obviously a lot of variation among people's opinions. From my perspective the campaigns were entertaining. Players have different sets and arrangement of priorities when it comes to custom campaigns.
That's exactly how I feel about this. Imo, the review should just be left at the scores' and notes' sections and have the non-recommendations be removed. Afaik, they're free entertainment and don't hurt anyone when they're played.



None.

Oct 26 2021, 12:11 pm Nekron Post #94



Whenever anyone reviews anything, they may form opinions that don't necessarily overlap with yours - I think that much is unavoidable. There are people in this community who would gladly shoot everyone who ever designed a micro map, as well as people who think that they're the most enjoyable parts of Starcraft :) I think we have to learn to cope with the fact that something might not make sense for us personally.

The reviews being there also don't hurt anyone, insofar it's not like Zico prevents people from downloading not-recommended stuff for themselves. I think it's great that this massive repository even exists and is maintained, because most other people who tried doing anything like this gave up years ago. For the record I don't really agree with all reviews, either - for example, personally I think that Zerg Expansion is severely underappreciated :) (Hell, it's probably the best 1.16 campaign where you actually play macro Starcraft without spawned units or completely broken AI - which makes it stronger in gameplay than original Antioch) But, to reiterate, no two people will ever 100% agree on everything, and that's fine.




Oct 26 2021, 1:19 pm JumpStart Post #95



Quote from Nekron
Whenever anyone reviews anything, they may form opinions that don't necessarily overlap with yours - I think that much is unavoidable. There are people in this community who would gladly shoot everyone who ever designed a micro map, as well as people who think that they're the most enjoyable parts of Starcraft :) I think we have to learn to cope with the fact that something might not make sense for us personally.

The reviews being there also don't hurt anyone, insofar it's not like Zico prevents people from downloading not-recommended stuff for themselves. I think it's great that this massive repository even exists and is maintained, because most other people who tried doing anything like this gave up years ago. For the record I don't really agree with all reviews, either - for example, personally I think that Zerg Expansion is severely underappreciated :) (Hell, it's probably the best 1.16 campaign where you actually play macro Starcraft without spawned units or completely broken AI - which makes it stronger in gameplay than original Antioch) But, to reiterate, no two people will ever 100% agree on everything, and that's fine.
I'm not trying to convince Zincoshine that his opinions are wrong and that his scoring system is bad. I just don't understand the reason behind not recommending custom campaigns for a game he is clearly passionate about. To me, if he wants to grow out the community then he should be telling as many people as he can to play the campaigns for themselves and to see how they think about it because they might end up liking it a lot. In a literal sense, not recommending stuff is discouraging others from playing them and could potential push people away from the custom campaign scene, thus harming the game that he wants to put forward.



None.

Oct 26 2021, 1:23 pm Zincoshine Post #96



Quote from Nekron
There are people in this community who would gladly shoot everyone who ever designed a micro map
I'm pretty sure Pr0nogo isn't in this community anymore. In all seriousness though, when I review campaigns I try to consider whether a given user would enjoy this campaign or not. Whether they would be able to understand the story, how many bugs there are and how serious the existing bugs are. I try not to have bias towards different design decisions and focus on generic quality instead. I also avoid judgements based on what I see in SCMDraft and instead look at the actual experience of playing the campaign.

Quote
you actually play macro Starcraft without spawned units or completely broken AI
This describes at least 1/4th of starcraft campaigns though IMHO, unless you're saying that all of the AI available in staredit are all broken. Does Zerg expansion have custom AI? I never noticed. I assume you are referring to that and not the two campaigns with missing files that are called Zerg campaign. Zerg expansion is a campaign I've forgotten aside from remembering most of the maps were unplayable for some reason and that the plot was full of huge holes like as if entire missions were missing between the existing ones.

By the way, I have to remind you that the score for Antioch chronicles in my listing is for the remaster in the SC2 engine, not the brood war version of Antioch chronicles. I imagine the brood war version would score significantly lower, maybe not even above 80%

Post has been edited 3 time(s), last time on Oct 26 2021, 1:37 pm by Zincoshine.



None.

Oct 26 2021, 2:02 pm JumpStart Post #97



Quote from Zincoshine
In all seriousness though, when I review campaigns I try to consider whether a given user would enjoy this campaign or not. Whether they would be able to understand the story, how many bugs there are and how serious the existing bugs are. I try not to have bias towards different design decisions and focus on generic quality instead. I also avoid judgements based on what I see in SCMDraft and instead look at the actual experience of playing the campaign.

Imo, reviews shouldn't be made based on what others may think of them, but what the reviewer themselves think of them. Trying to predict how each user might think and react to what is going on might not always be accurate. Personally, I feel that a reviewer should form an opinion based on what their own thoughts are and how they identify about stuff rather than them trying to form one that is within the majority because it's more honest to the artists and their work.



None.

Oct 26 2021, 2:43 pm Zincoshine Post #98



So you're saying you want me to be biased??? What? :unsure:



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Oct 26 2021, 3:07 pm JumpStart Post #99



Quote from Zincoshine
So you're saying you want me to be biased??? What? :unsure:
I'm saying that I think you should be true to yourself. Afaik, it is indeed possible to give a fair review based on your own opinions and to not look at things too negatively.



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Oct 26 2021, 7:23 pm Zincoshine Post #100



Great news! Starcraft fusion is now playable on starcraft 1.16.1

While it is not a recommended campaign, it is one that I think everyone should take a peek at since it is really original in its 4 new races.

I've also adjusted the scores for revengers after realizing it was too low.

Quote from JumpStart
I'm saying that I think you should be true to yourself. Afaik, it is indeed possible to give a fair review based on your own opinions and to not look at things too negatively.

If I were to do that, then there would be fewer recommended campaigns, not more. In particular, flame knives, aeon of the hawk, life of a marine, Vile regression, and all RPGish campaigns would have a much worse score and no recommendation. Actually, Aeon of the Hawk already doesn't have a recommendation anyway. It was the second campaign I reviewed and it was such an awful experience that I almost quit starcraft. It was only because of the revengers that I decided to continue playing. While "the Revengers" is lacking a lot, it was such a breath of fresh air, especially with the cartooned skin which goes well with the silly plot and personalities in the Revengers.

edit: the archive for the 3 SOS campaigns have been fixed

edit2: Campaigns that have been refused a rating (F tier) have had their default score changed to 10%, this is because the reviewed campaigns with a score below 10% are demonstrably worse than the rejected campaigns.

Post has been edited 4 time(s), last time on Oct 26 2021, 9:08 pm by Zincoshine.



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