I'm looking to modify defeat conditions for multiplayer melee (on UMS) games.
What i want is when somebody loses their last building for them to instantly get vision of the remaining players in game and stay in game.
Thanks in advance.
None.
1) File -> new -> any parameters -> triggers -> delete trigger "Current player commands at most 0 buildings"
loses their last building for them to instantly get vision of the remaining players in game.
2) set condition "playes # command at most 0 build" and set action "run in script - turn on shared vision of player #"