Here's an example of the player 2 first level trigger,
Quote
Trigger(1){
Conditions:
Memory(-11421, At Least, 10000);
Bring("Current Player", "Terran Marine", "Location 3", At Least, 1);
Actions:
Display Text Message("Always Display", "<13><07>I<02>nfantry Upgraded!\r\n<13>-10,000 Minerals");
Kill Unit At Location("Current Player", "Terran Marine", All, "Location 3");
Create Unit("Current Player", "Jim Raynor (Marine)", 1, "Location 1");
Set Resources("Current Player", Subtract, 10000, ore);
Preserve Trigger();
}
Conditions:
Memory(-11421, At Least, 10000);
Bring("Current Player", "Terran Marine", "Location 3", At Least, 1);
Actions:
Display Text Message("Always Display", "<13><07>I<02>nfantry Upgraded!\r\n<13>-10,000 Minerals");
Kill Unit At Location("Current Player", "Terran Marine", All, "Location 3");
Create Unit("Current Player", "Jim Raynor (Marine)", 1, "Location 1");
Set Resources("Current Player", Subtract, 10000, ore);
Preserve Trigger();
}
if anyone has some suggestions I could try it would be very appreciated