I have a small personal project going on that involves editing vanilla missions so that the playable faction is of a different species.
I am currently editing Zerg mission 4 "Agent of the Swarm" to make it so the playable faction is Protoss rather than Zerg. As such, the Chrysalis and Infested Kerrigan are replaced by a Stasis Cell and Fenix (Dragoon), respectively, Jim Raynor (Vulture) becomes Edmund Duke (Siege Tank) and both the latter and the Command Center to be destroyed now belongs to Player 8 in order to free Player 3 up for Fenix. I thought it would be simple enough to just replace the actors in the triggers, but for some reason, having done so now causes them to spawn duplicates: two Edmund Duke siege tanks will appear before the Command Center instead of one and two Dragoon Fenixes will emerge from the Stasis Chamber.
Maybe it is not a bug so much as just an oversight on my part, but I keep checking the triggers and I do not see what could be causing the duplication. I attached the .trg file to this post in case it may help figuring out the problem.
I use ScmDraft 2.0's latest version and I play on StarCraft: Brood War 1.16.1.
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