Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Translating UMS Maps
Translating UMS Maps
Aug 25 2019, 12:59 pm
By: SkywinDragoon  

Aug 25 2019, 12:59 pm SkywinDragoon Post #1



When I translate maps to another language,
But replacing one by one searching through every single string in the map seems to be really tedious.
Also if the map updates, I have to keep track of every details of the changes of the map to keep thing symmetric.
Or I have to copy the original map to start replacing the strings all over again...

Is there any faster method for this?
Any help is appreciated.



None.

Aug 26 2019, 4:29 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Faster than one string after another? I'm not sure what you have in mind there. Like dumping all text into google translator and then dump it back? I don't think anything like that exists nor that the results would be satisfying, so string by string is the way to go.




Aug 26 2019, 4:37 pm Suicidal Insanity Post #3

I see you !

Keep a spreadsheet of "orignal string" -> "trnaslated string", then you can look up existing translations when redoing it? Possibly even script that.




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lifebot -- join RPG @ US WEST
[2020-9-23. : 7:10 am]
sraw531 -- ungh, looks like im going to have to do a binary count off for death messages, they aren't properly being displayed to everybody :(
[2020-9-23. : 4:22 am]
sraw531 -- maybe I should just test what happens if you teleport(move) the command centers to a location off the map every cycle while they are flying.
[2020-9-23. : 4:22 am]
sraw531 -- if you do a for each loop, then youd likely have deselection issues, if you dont youd likely have issues with non-prebuilt command centers
[2020-9-23. : 4:21 am]
sraw531 -- UndeadStar
UndeadStar shouted: @sraw531: what happen if you continuously (through trigger) order it to move to its own location?Close to what you need?Or just bug/bad?
That might work for one command center, but it wouldn't work for multiple. If you were to do it for multiple youd need 1-2 locations for each, and thats not easy.
[2020-9-23. : 3:30 am]
UndeadStar -- @sraw531: what happen if you continuously (through trigger) order it to move to its own location?Close to what you need?Or just bug/bad?
[2020-9-22. : 12:08 pm]
IlyaSnopchenko -- sraw531
sraw531 shouted: is there an "easy" (without modding/EUD) way to make flying command centers have a movement speed of ~0 when trying to fly, but can still land/lift?
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[2020-9-22. : 1:00 am]
sraw531 -- is there an "easy" (without modding/EUD) way to make flying command centers have a movement speed of ~0 when trying to fly, but can still land/lift?
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