Staredit Network > Forums > Modding Assistance > Topic: Adding custom AI to map file
Adding custom AI to map file
Aug 14 2019, 11:28 pm
By: psyhotechnica  

Aug 14 2019, 11:28 pm psyhotechnica Post #1



I have heard that there are ways to actually overwrite the original games AI scripts ... Through a map file.
I have heard that there are several steps before it will work.
since EUD has been developed into really impressive lenghts, perhaps custom AI is something that should be made easy to get started at with a compact method? The extra size of the map shouldnt be large for just some scripts.

I simply never found a good guide to make a script change inside a map as if it was a mod, without the hassle of making a mod.

Where are the limits really? There are dozens of unused and empty script entries.
And if you can add scripts, perhaps one can even add other types of files such as graphics?

How do I make this happen guys?



None.

Aug 18 2019, 3:31 pm psyhotechnica Post #2



I actually found this
http://www.staredit.net/topic/17511/#13
https://translate.google.com/translate?depth=1&nv=1&rurl=translate.google.com&sl=auto&sp=nmt4&tl=en&u=https://m.cafe.naver.com/edac/36213

So what I imagine you can do this without W Launcher because SCR supports EUD. The instructions for using NPA was written in 2015.

Next step is to do a mod on a file and run it, see if it works.
Again, any information is appreciated.



None.

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[08:33 pm]
No-Name-Needed-II -- Excalibur I think I'd have to just upload the whole map or have you meet me in game to dl it
[05:20 pm]
Zoan -- Ultraviolet
Ultraviolet shouted: Zoan I found 64-bit SC broke all sorts of stuff, I never liked it
I wonder if it has been enabled by default in the launcher since remastered came out, or if it was in some later patch :O
[04:26 pm]
Zoan -- But ya, I can/do (sometimes) make maps, and I like RPG maps. I'd like to see your terrain work too!
[04:25 pm]
Zoan -- No-Name-Needed-II
No-Name-Needed-II shouted: Zoan you mentioned making kotk maps.. I've got a 110% fully polished up terrain I've been sitting on since 2019.. I'm more a painter than a poet, I've got no storyline to do it justice so if you or anyone else want to check it out MSG me.. If no takers than I'll probably just upload it to terrain genre in a few days.. SCBW is running outa lifespan so i'm at that point where little gems I've got will never see the light of day otherwise ;(
Oh, I meant "KOTK maps that I have in a folder," not "KOTK I made" since I've never made any of those maps lol
[04:24 pm]
Zoan -- No-Name-Needed-II
No-Name-Needed-II shouted: Zoan Could it have something to do with the turn rate? I found recently the hard way that when I have too many unit orders triggered at once with hyper triggers on "I think it was Dynamic" It caused a crash similar to an EUD crash on non-eud maps.. -Also when does the map crash?? does it crash after briefing at start of game??? or does it crash when you use a spell???
right after mission briefings
[02:41 pm]
Excalibur -- NNN, would love to see your terrain work. Maybe post in terrain forum?
[01:13 pm]
No-Name-Needed-II -- Zoan you mentioned making kotk maps.. I've got a 110% fully polished up terrain I've been sitting on since 2019.. I'm more a painter than a poet, I've got no storyline to do it justice so if you or anyone else want to check it out MSG me.. If no takers than I'll probably just upload it to terrain genre in a few days.. SCBW is running outa lifespan so i'm at that point where little gems I've got will never see the light of day otherwise ;(
[12:24 pm]
Ultraviolet -- Zoan
Zoan shouted: TheHappy115 Oh, I mentioned in a thread but not the shoutbox, but it does work if you run SC in 32bit as suggested by Butch.
I found 64-bit SC broke all sorts of stuff, I never liked it
[12:21 pm]
No-Name-Needed-II -- Zoan Could it have something to do with the turn rate? I found recently the hard way that when I have too many unit orders triggered at once with hyper triggers on "I think it was Dynamic" It caused a crash similar to an EUD crash on non-eud maps.. -Also when does the map crash?? does it crash after briefing at start of game??? or does it crash when you use a spell???
[07:35 am]
MINT_H -- Map Upload
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